Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
This patch introduces two more new maps, and a bunch of needed fixes and improvements.
For detailed changes, please navigate to steam changelog. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/changelog/3495365172
This patch introduces two new maps (Fort Brigand and Twin Manors), a better stat gain system for more consistent unit progression, rewards for completing waves, QoL improvements for BobbyRay's Shop, Main Menu and UI features, plus balancing and fixes for several issues.
For detailed changes, please navigate to steam changelog. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/changelog/3495365172
If this is not the case for you, please navigate to "Bugs / Issues" thread to read on how to submit a report.
For now, this is enough, it also means mods affecting those squads and loadouts will supposedly work in FS.