Jagged Alliance 3

Jagged Alliance 3

Final Stand
22 Comments
Soundwave2142  [author] 15 Jul @ 4:40am 
Mod updated to 1.10.
This patch introduces two more new maps, and a bunch of needed fixes and improvements.

For detailed changes, please navigate to steam changelog. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/changelog/3495365172
Morianthi 12 Jul @ 3:00am 
Impressive work!
Soundwave2142  [author] 9 Jul @ 5:33am 
Mod updated to 1.00.
This patch introduces two new maps (Fort Brigand and Twin Manors), a better stat gain system for more consistent unit progression, rewards for completing waves, QoL improvements for BobbyRay's Shop, Main Menu and UI features, plus balancing and fixes for several issues.

For detailed changes, please navigate to steam changelog. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/changelog/3495365172
Soundwave2142  [author] 3 Jul @ 4:59am 
Currently, only way to access BobbyRay's Shop is through I.M.P Web tab. At the bottom there should be BobbyRay's ad in a random position.

If this is not the case for you, please navigate to "Bugs / Issues" thread to read on how to submit a report.
Soundwave2142  [author] 3 Jul @ 4:57am 
Enemy squads and their loadouts are unchanged. The mod simply assignes certain squads (mainly based on their power) to certain waves and then randomly chooses from the available pool.

For now, this is enough, it also means mods affecting those squads and loadouts will supposedly work in FS.
Baja Resident 3 Jul @ 1:44am 
Bobby's shop tab doesn't appear in the browser. Tried disabling all other mods. I still see the text saying there was a restock of inventory, but no way to purchase anything.
Lucjan 3 Jul @ 12:21am 
So you adjust enemies loadouts or do you use vanilla squads with thier default loadouts?
Soundwave2142  [author] 2 Jul @ 4:51am 
Please, navigate to "Bugs / Issues" thread to read on how to submit a report.
rustan 1 Jul @ 11:20pm 
Not working. Stuck on load screen.
Soundwave2142  [author] 30 Jun @ 10:45am 
Thanks for trying it out and letting us know about Rato's GBO.
Lucjan 30 Jun @ 9:46am 
No issues with Rato GBO

Rato AI works well once AI get close enough but is easy to cheese on Fort map
Lucjan 30 Jun @ 9:45am 
Amazing mod, congrats
Zezpl 25 Jun @ 2:34pm 
Would be fun to place some structures betwen waves. Maybe some sandbags to cover behind them.
morons always 15 Jun @ 11:25pm 
Nice! JA3 needs more short playtime campaigns.

Can't wait to see multiplayer support!
Skyfall 15 Jun @ 12:25pm 
This sounds awesome. Gonna check it out.
Soundwave2142  [author] 15 Jun @ 1:53am 
Mod updated to 0.90.
This patch overall is focused on a player having better footing upon starting a new game and makes the gamemode feel more natural with better flow.

A.I.M. Gold can now be purchased, and some "secret" mercs from Hot Diamonds can now be hired.
Different gear, supplies, and XP are now provided on game start. Better money and XP rewards for wave completion.
The player now will earn loyalty with the sector that will further increase rewards next wave and decrease sector operations cost.
New Help pages, Militia Training tweaks, balancing tweaks and bug fixes.

For detailed changes, please navigate to steam changelog. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/changelog/3495365172
Soundwave2142  [author] 12 Jun @ 2:35pm 
Will remove ordnance squad from early waves spawn pool.
Barack Osama 12 Jun @ 7:45am 
Mortars and Rocket Launcher have unlimited ammunition, which is pretty impossible to deal with.
Barack Osama 12 Jun @ 5:36am 
Omg, thats what i waited for! Gonna check this out right now
Soundwave2142  [author] 10 Jun @ 2:17am 
Hi, thanks for checking it out. I willl try to keep balancing the mod as best as I can and there's some tweaks are planned that will hopefully counter harder late-game factions.
cockadoodledoo 10 Jun @ 12:42am 
Very cool idea and well done! The pacing of the waves is just right to heal up or repair. And granted some encounters are tough, doing Adonis enemies with lowlvl Mercs is tough.
Miaa_ 9 Jun @ 3:26am 
Woaw that's cool !