Company of Heroes 3

Company of Heroes 3

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(4) COMP STOMP VIII - STRONGHOLD
   
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Tags: extension, map
File Size
Posted
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10.777 MB
8 Jun @ 4:16am
13 Jun @ 4:15pm
9 Change Notes ( view )

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(4) COMP STOMP VIII - STRONGHOLD

In 2 collections by Shadowphreak
COH3 COMP STOMP MAPS
9 items
COH3 - COOP MISSION MAPS
14 items
Description
Welcome to COMP STOMP VIII - STRONGHOLD

In the blistering heat of the North African desert, the Axis forces, prepared for a daring assault on the heavily fortified stronghold of El Baharia, a cluster of ancient sandstone forts held by the British and Allied armies.

The sun hung low, casting long shadows from the crumbling ramparts as the Desert Fox marshaled his Panzer divisions and infantry, their engines growling like beasts across the dunes.

The British, entrenched behind thick walls and bolstered by Australian and Free French troops, manned anti-tank guns and machine nests, their eyes scanning the horizon for the telltale dust clouds of the approaching enemy.

Viel Glück, or Good luck!

* ALL PLAYER SLOTS MUST BE EITHER CPU OR HUMAN OR MISSION WILL NOT LOAD! *

Popular Discussions View All (1)
2
16 Jun @ 10:49am
Walk Thru
Shadowphreak
27 Comments
Shadowphreak  [author] 14 Jun @ 10:50am 
Thanks Kisaki!
Kisaki(2E) 14 Jun @ 8:48am 
GOOD MAP ,PLAY MANY TIMES
Shadowphreak  [author] 13 Jun @ 4:16pm 
Updates,

- Shorten mission 1 and 2 so action starts faster.
- Upon completion of Mission 3 and 4 cap points despawn. (trying something different)
- Shorten time between missions.
Shadowphreak  [author] 13 Jun @ 12:54pm 
Updates,

- Removed some more enemy air strikes.
- Added FOW in mission objective area's
Shadowphreak  [author] 13 Jun @ 4:49am 
Update,

- Removed the rocket air strikes from mission 5 as they were too powerful.
- Increased ping timers on some mission objectives for better clarity of what to do.
Shadowphreak  [author] 12 Jun @ 4:13am 
Update,

- Final mission, increased the ranger reinforcements from 1 min to 4 min loops.

Remember, destroying the barracks stops them from spawning. ;) little hint I forgot to drop.
Shadowphreak  [author] 12 Jun @ 3:32am 
Thanks Zott, wow that's a long match!!! :) I'll tweak that last part down for sure!
Zott 12 Jun @ 1:37am 
Overall, nice work.

Spent ~2.5 hrs with all Expert AI, and but my AI allies didn't have the coordination and momentum to help me finish. Finally with 4 human vs. 4 Expert, we were able to complete it in about 2.5 hrs. Tough!

Last base mission is probably a tad too difficult with the Ranger blobs. Success seems to depend on choosing the right Commanders. Shrinking the HQ area so more Commander ability strikes can delete blobs nearer HQ might be helpful.
Shadowphreak  [author] 11 Jun @ 7:01am 
Rubber-Duck and anyone else. I just published a standard vanilla 4v4 version of this map with no scripts, per request...

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3497129904
Shadowphreak  [author] 10 Jun @ 3:53pm 
Thanks Gopan! :)