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我不玩大剑 Jun 07 2025
Strangely, the W.A.R.B.O.T. leader occasionally malfunctions after being defeated, with no detectable energy static.
Thank you for your message.
This mod doesn't check whether W.A.R.B.O.T. has been defeated. It simply follows the game's world state. If energy static is detected on the map, it triggers related actions, and if a Wagstaff is found, it guides the quest accordingly. It's designed to work reliably based on those conditions.
Major Feature Added: Post-W.A.R.B.O.T. Automation
Please check 'Hands-Free Quests After W.A.R.B.O.T.' section in the mod description!
The mod now provides seamless support for the endgame. After you've defeated the W.A.R.B.O.T. and Wagstaff is absent, the automation will continue to work perfectly with the 'Energetic Static' that takes his place.
As always, please feel free to leave any feedback or bug reports below.
Thanks for your support!