Don't Starve Together

Don't Starve Together

Automated Restrained Static
5 Comments
PIGNOSE  [author] 6 Jul @ 3:56pm 
Oh my god,
I just pressed the wrong button and some comment got deleted.

Deleted message below
我不玩大剑 Jun 07 2025
Strangely, the W.A.R.B.O.T. leader occasionally malfunctions after being defeated, with no detectable energy static.
PIGNOSE  [author] 6 Jul @ 3:55pm 
Hi @我不玩大剑
Thank you for your message.

This mod doesn't check whether W.A.R.B.O.T. has been defeated. It simply follows the game's world state. If energy static is detected on the map, it triggers related actions, and if a Wagstaff is found, it guides the quest accordingly. It's designed to work reliably based on those conditions.
PIGNOSE  [author] 16 Jun @ 2:35pm 
Hello everyone, dropping a quick note on the latest update!

Major Feature Added: Post-W.A.R.B.O.T. Automation
Please check 'Hands-Free Quests After W.A.R.B.O.T.' section in the mod description!

The mod now provides seamless support for the endgame. After you've defeated the W.A.R.B.O.T. and Wagstaff is absent, the automation will continue to work perfectly with the 'Energetic Static' that takes his place.

As always, please feel free to leave any feedback or bug reports below.
Thanks for your support!
山鬼 15 Jun @ 8:08pm 
I wonder how this mod will operate after defeating the new boss and Wagstaff being captured?
Just a weeb duck 15 Jun @ 1:00pm 
holy shit another banger, you work is amazing please make more.