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You know how the light enemies split into smaller versions and multiply? Now imagine if every monster in the dungeon had a variant like that. Vagabonds bursting into swarms of knife-wielding runts. Goblins fracturing into jittery mini-gobs. Even bosses breaking into mini-nightmares.
Total. Unhinged. Chaos.
It would turn every encounter into a strategic panic—do you risk the kill now, or brace for the aftermath? A dungeon that doesn’t just get harder—it multiplies.