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Are you playing with any other mods that might be editing the base game's Bakeneko? RTL just uses copystats on the base Bakeneko rather than properly recreating it, so that could be the cause of the issue.
It shouldn't shapechange at all when it dies, it should just be dead.
Disable a larger mod or two and it should work fine. Likely your game was already removing rituals from other mods but it isn't failing to load because another mod isn't referencing one of them like this one is.
The only common 'open' tile they won't convert is deserts. I've checked to make sure.
At least they didn't after having a bunch of them for like 40+ turns on them.