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Are you playing with any other mods that might be editing the base game's Bakeneko? RTL just uses copystats on the base Bakeneko rather than properly recreating it, so that could be the cause of the issue.
It shouldn't shapechange at all when it dies, it should just be dead.
Disable a larger mod or two and it should work fine. Likely your game was already removing rituals from other mods but it isn't failing to load because another mod isn't referencing one of them like this one is.
The only common 'open' tile they won't convert is deserts. I've checked to make sure.
At least they didn't after having a bunch of them for like 40+ turns on them.
It's luxqueensbane.
This is very strange.
"Error in mod Autonomous_VassalsRTL.csm at line 3020 - No ritual called 'Raise the Levies!' with offs 0."
1. Be loaded after it [RTL is default modprio, which is 5, this is modprio 7 and the higher the number the later the mod is loaded]
2. uses selectritual to add the vassals to the 'Raise the Levies!' ritual restrictions so that it can't be cast in their home.
It does the same for the siege spikes ritual. I don't get how the file name changing would actually affect this, especially since I can't seem to recreate the issue on my end.
Hmmmmmmm
@mystery.spartan25 would probably be a more reliable source than I.
Resubscribing and reenabling it caused the crash to reoccur.
Compatibility is weird.
No Ritual Called 'Raise the Levies!' with offs 0."
RTL's update only did say they changed the .csm name.
How would RTL c5m name changing affect this mod?