Kingdom Come: Deliverance II

Kingdom Come: Deliverance II

56 ratings
In the Lord's name - Commandory of Crusaders of the Cross with Red Star Part 1/2
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2.739 GB
14 Jun @ 8:30am
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In the Lord's name - Commandory of Crusaders of the Cross with Red Star Part 1/2

Description
Part 1/2

ANNOUNCEMENT
In addition to the time I spent creating the mod itself, I even had to purchase 64 GB of RAM — even though I personally don’t need that much — just to be able to export the mod from the Sandbox to the game.
If you like the mod and want to appreciate my understanding wife, whose husband took the time for modding ;), just buy her a coffee.

Your support is totally optional, but always appreciated!

Buy my wife a coffe :)
https://ko-fi.com/javier66

God bless you!
And see you on the road Crusader!



What the mod does:
Pschitoky Castle has been transformed into a Commandory of the Crusaders of the Cross with the Red Star.

To make guards wear Crusaders tabards/shields, you will need to sub part 2 of mod.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3499154534

Promo video on
https://www.youtube.com/watch?v=F2WxXNoyAPw

Mod is also on Nexus Mods
https://www.nexusmods.com/kingdomcomedeliverance2/mods/2192

My other overhaul mod(use only one mod!):
Kobyla Castle - Pschitoky Expansion - Kobyla Legacy version
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3504529620


IMPORTANT
Mod will not be compatible with other mods that change the Kuttenberg map. The same may happen when DLC2 for the game comes out. I would have to update the mod then.
Make a backup of your save files. It's better to have a copy in case something goes wrong.

After load of your save, either sleep or wait for one in-game day. This will allow the castle guards to equip their new armors and reprogram their default behavior to the new one.

Details:
- New palisade and sharpened stakes surrounding the castle, along with a new wooden gate
- Two new watchtowers
- New reinforced doors for the inner courtyard
- Completed and functional stable
- New, functional, and fully equipped chapel where you can pray — the first of its kind in the game
- New blacksmith forge
- An empty building converted into a order hospital, also added alchemist's bench
- New custom Crusaders flags placed on rooftops, banners, and inside the castle room
- The restricted area inside the castle has been removed (Armory is still in forbidden area)
- A bed for Henry has been added in the upper part of the castle
- Castle doors are locked only between 11:00 PM and 1:00 AM

NPCs:
- guards wear equipment of the Crusaders of the Cross
- Two priests have been added: One prays in the chapel during the day and walks around the castle. The second priest is located in the monastic hospital. Unfortunately, due to a bugged area inside the building, NPCs do not function correctly there, so the second priest simply stands in place
- A new blacksmith who uses the forge and walks around the castle
- New guards positioned on the watchtowers, at the wooden gate, and along the palisade
- One guard patrols along the southern palisade
- Another additionally patrols the inner courtyard
- Two new horses in the stable


How to obtain the Crusaders tabard and shield:
- They can be acquired during the blacksmith questline in Trosky.
- Occasionally, you may encounter a wandering monk who sells tabards.
- In Pschitoky Castle, you can steal one from a sleeping guard.
- Crusaders shields can also be stolen from the castle armory — but be careful, it’s a restricted area.
- Alternatively, you can use console commands to obtain them.

Unfortunately, I haven’t yet figured out how to add items directly to the player’s chest.

CREDITS
Thanks to:
Mortimer - For tips on exporting the mod
bigvadrouille - For help with guards modifications
Voievodul - For tips on NPC programming
16 Comments
kokosek 21 Jun @ 1:44pm 
o polski autor , czaje
]
Javier  [author] 20 Jun @ 2:30pm 
kokosek to nie takie latwe ;)
kokosek 20 Jun @ 1:51pm 
add quest with cruasders ( join to the temple itd )
Romey1son 18 Jun @ 11:22pm 
Good stuff the more map mods the better, I'm looking forward to seeing every house in kuttenburg occupied.
Teapot 17 Jun @ 12:32am 
i love this game, just a shame for the inaccuracies.

i was happy to see you made this mod though :D
Javier  [author] 16 Jun @ 1:27pm 
Teapot
I think that possibility is always. You just need some good modder ;)
Teapot 16 Jun @ 11:44am 
btw i meant in the game not ur mod lol
Javier  [author] 16 Jun @ 11:03am 
whalstj10202005
Its should work normally cuz I didnt modify to extreme default NPCs in Castle.
But always is the best to make a copy of your saves if there would be any problem.
Teapot 16 Jun @ 10:53am 
is it possible to remove the historically inaccurate clothes pegs and mounted torches that were largely not permanent. lanterns were most common or nothing at all.

see here for evidence of my claims: https://www.youtube.com/watch?v=_HlR8YPdPKk&t=29s
whalstj10202005 16 Jun @ 9:37am 
Do quests in Pschitoky like ‘Stained Honor’ from the ‘Brushes with Death’ dlc work with this mod or do I have to finish it first before installing