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Here is "some" more information on everything I can point out if you do desire such. I'll referring to parts like robotic pivots and linear track bases as "joint connectors":
1) Stormwork's physics engine sucks. All joint connectors like to shift in unwanted ways when they experience force such as turning, drag, or even gravity. In this case, in order for the doors to open and the slides to come down, the physics bodies (the boxes seen when pressing f2) must be aligned near perfectly for this to happen, and if the slide is shifted even slightly, it might get suck or get caught on a nearby fixed physics body.
I need to split this into multiple messages