RimWorld
151 oy
Rebuild: Embrasures
   
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Mod, 1.5, 1.6
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823.871 KB
15 Haz @ 16:01
9 Tem @ 17:15
7 Değişiklik Notu ( görüntüle )

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Rebuild: Embrasures

vin tarafından 2 koleksiyonda
Vin's Workshop
10 öğe
Ancient's Modlist
25 öğe
Açıklama
This mod is an add-on for ReBuild: Doors and Corners and optionally Combat Extended. Makes these pesky ♥♥♥♥♥♥♥ embrasures have a matching textures. Built in support for CE (CE is not required)

If you want to build dilapidated ancient ruin walls with embrasures go here Ancient Ruin Walls and Embrasures.

41 Yorum
vin  [yaratıcı] 12 Tem @ 5:09 
@Inrek_Fox
Not broken -fixed, for CE users its just a texture replacement. The embrasures are identical in value. I'd recommend using the regular CE ones which retain my textures but also are open to editing from other mods.
Inrek_Fox 12 Tem @ 5:08 
Apparently, compability with CE was broken, becasue its no longer patch and replaces them - its now just 2 embrasures in the list for me.
vin  [yaratıcı] 9 Tem @ 17:14 
@Deggial
Sorry, its actually now 1.6, I added full compatibility recently.
Deggial 9 Tem @ 8:10 
Do I remember it wrong?
Wasn't this mod 1.6-ready?
(Now it's only labeled 1.5!)
vin  [yaratıcı] 8 Tem @ 3:22 
new update will result in your embrasures disappearing, but was necessary for compatibility - also updated to make 1.6 fully supported (now draggable)
vin  [yaratıcı] 2 Tem @ 17:22 
@LoopKat
I have to change the def to avoid a incompatibility with other embrasures, if I do that I will have to change the def name, which would give everyone invisible walls. Turkler provided me with some code to do the switch without harming saves. I'm also implementing several patches for other mods and am adding some minor changes here and there. As for versioning, I don't know if its that simple. I decided to release everything at once when I have time so I'm working on it now.
LoopKat 2 Tem @ 17:18 
@vin Can't you just make a version folder like other mods, so that 1.5 can stay as-is (even post-update for anyone who doesn't want to update immediately) and the 1.6 version can utilize the new code whenever?
vin  [yaratıcı] 2 Tem @ 1:22 
Will be adding full 1.6 support soon, as is it needs a single line change but I don't want to break saves so its been post poned until hopefully tomorrow so I can swap it seamlessly without wiping bases lol.

@Giggles
Glad to hear it man.
Giggles 1 Tem @ 1:51 
Awesome mod, tysm for making it!
LoopKat 30 Haz @ 23:42 
Got around to giving this a go and it seems to offer the same performance as Seamless Embrasures, at least with my colony/modlist. Will probably swap Seamless out for this mod going forward because it's less clutter in the build menu, plus the textures look a bit nicer overall and are definitely more cohesive when you're already using ReBuild. Good mod