Arma 3
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ARTIFICIAL INTELLIGENCE IS YOUR FRIEND
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Data Type: Mod
Mod Type: Mechanics
File Size
Posted
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102.898 KB
17 Jun @ 7:01am
27 Jun @ 10:47am
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ARTIFICIAL INTELLIGENCE IS YOUR FRIEND

In 1 collection by 天使
SCRIPTS FOR YOUR MISSIONS
6 items
Description
ARTIFICIAL INTELLIGENCE IS YOUR FRIEND

THIS MOD IS AVAILABLE IN ALL THESE LANGUAGES


Advanced Tactical Reinforcement System
Hello, have you ever wanted to call reinforcements realistically on the battlefield without needing Zeus or complicated programming? Would you like reinforcements that evaluate the terrain, deploy intelligently, and act smartly during their approach? Most importantly, would you want them to be exactly the troops of your faction? And very importantly, in your language to avoid breaking immersion, since this script works in all official ARMA 3 languages.

This script allows you to request reinforcements in any mission under any context, and no matter what faction you have—vanilla or modded—the reinforcements deployed will be exactly those of your faction.

My work performs an intelligent search when calling reinforcements to identify exactly which faction you are using and which units, vehicles, and helicopters make up that faction to create a realistic and immersive deployment simulation.



⚙️Main Features:
  • ✈️ Tactical Deployments:
    * Request reinforcements via the mouse wheel.
    * Headquarters will analyze the terrain, nearby enemies, and combat situation.
    * If you’re lucky, it will provide a troop deployment.
    * If not, you can try again in 10 minutes.
    * Most of the time there is a 50% chance of success and 50% chance of failure.
    * Once deployment is approved, no one in your faction can request reinforcements for the next 20 minutes.

  • 🧠 Faction Recognition System
    * Once reinforcements are authorized, the script will search for the faction of the person who requested them.
    * It will analyze the terrain and decide whether air or ground deployment is preferable.
    * For air deployment, it will select the helicopter with the largest capacity plus an escort.
    * If no escort helicopters are available in the faction, it will deploy solo.
    * If the faction has no helicopters, like the Turas faction, it will choose ground deployment.
    * For ground deployment, it will select the transport truck with the largest capacity.
    * It will choose armored vehicles for escort; if none are available, it will select any armed vehicle.
    * If the faction has no armed vehicles, it will deploy another vehicle with troops.
    * In 10% of cases, if you’re lucky, a tank will be included besides the escort.

  • 📍 Deployment
    * Troops will deploy 1000 meters from the terrain.
    * They will find the best route to the meeting point.
    * If ambushed, they will stop to fight.
    * If the helicopter is damaged, troops will parachute out.
    * If vehicles crash or are lost, troops will continue on foot to the meeting point.

IMPORTANT
The quality of reinforcements, vehicles, and helicopters depends entirely on how well the faction is structured. It works excellently with vanilla factions, but in cases like RHS, the UN faction may call an armored vehicle from another faction because, for some reason, it is included in its faction even though it does not appear in the editor.



Final Notes
Try to deploy troops on good terrain. The script will try to find the best position but it’s not miraculous. Also, this script works with absolutely any faction, no matter how customized it is, but deployment quality depends on how well the faction was structured during creation.

I will soon release the version (or maybe by the time you read this it will already be released) of the mod where AI can request reinforcements if they assess they have lost enough troops. Also many other scripts like RPG systems for AI, intelligent terrain recognition, barricade building, rescuing and healing comrades, among many others. All of this is finished but will be released in parts. My goal is to revive the best ARMA 3 mod, OPEX, including all these mechanics.

SHARING IS CARING!
68 Comments
Lucicain 23 Jul @ 10:09pm 
无法显示本地化语言,无法显示除英文以外其他语言.
天使  [author] 17 Jul @ 1:12pm 
不,我已经有一个可以做到这一点的模型,我会在适当的时候上传它。
bushcrab 17 Jul @ 12:23pm 
AI 是否也可以呼叫增援?
天使  [author] 17 Jul @ 8:13am 
我已经这样做了,只是我每周发布一个模块,这样我就可以更轻松地修复社区发现的错误。
蒙斯可 17 Jul @ 6:03am 
大佬,你能出一个AI自动架设固定武器和玩家下达AI架设固定武器的脚本吗?
天使  [author] 15 Jul @ 2:03pm 
@clement
Wey, mejor escríbeme al Whats si me tienes agregada hahaha
clement 15 Jul @ 1:08pm 
se puede que en lugar de que el heli aterrice este los suelte en paracaidas?
Rhya 12 Jul @ 2:17pm 
Is there a way to change how long it takes to call reinforcements?
天使  [author] 12 Jul @ 9:04am 
I hide mods when there's a really serious bug I need to fix, so I don't get spammed with the bug while I fix it.
Soviet Onion 12 Jul @ 8:33am 
Bro you scared me i noticed your mods went missing for a day and i was heartbroken