Slay the Spire

Slay the Spire

Not enough ratings
Mio FullStops 汉化&English
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
42.086 MB
17 Jun @ 10:12pm
5 Jul @ 5:25am
38 Change Notes ( view )

Subscribe to download
Mio FullStops 汉化&English

Description
AI image used
Other game image used
(somehow the above annoyed people around me)


V0.0.0.6 Update:
Fixed a lot of bugs
Fixed a bug caused by temporary texture lost
Fixed a bug cause crash triggering Book of Hours
Adjusted some cards
Adjusted the apply of Drugfast :It is now decreased when you play *Attack*.
New Card: Eagle Arrive!
It is a Chain , please turn down the volume when using !
Please re-subscribe if there are known bugs !
(Recruiting testers)

This mod won't change the game experience of the original game.
adds a new custom character Mio FullStops
Includes 75+ new cards, 3 New character Relics.

Mio FullStops

Mio FullStops is a original character.
Has a Risky play-style , from increases the damage taken to deal damage to yourself.
Inspired by many other works.

Mechanics

Mio FullStops is designed to look up to Watcher and keep the original style of Slay The Spire.(Still op, because it is the WATCHER)

Thrill : Increases the damage you deal and take by the stacks. Decrease stacks by 1 after every card played. Lost all of it when unblocked damage taken.
High Thrill : When Thrill reaches 4 stacks, more draw per turns and extra effect is available for some cards.
Drugfast : prevent extra damage from Thrill. Decrease stacks by 1 after every Attack played or when unblocked damage taken.
Chain : A whole series of powerful card ! When Chain played , gain the next card in Chain! Turns into its Starting at end of turns.
and Falter (putting Status on top of draw pile),Recall (some may call it Hologram) ,Scican(some may call it Hologram but the draw plie) , and so on!

From the Authors

Now, English isn't my first language . I never played STS in English. So the localization of English is less than perfect.( Many night spent to make it right.)
Let me know if there's anything wrong !

My drawing level is not very good, so a large number of card images use AI card images, card images from other games, and even real art.

I love this game as many other game. So I spent half a year from zero coding experience to learn how to properly code. I would like to take this as my first coding assignment.

Welcome to report any bugs found !

And I love all the characters who has a risky play-style(Octane in apex legend for example) , so that's what I do.

I don‘t like it when my mod gets too op, but I sure this can fight in various op mod, one er two.
So if you would like to contribute to the balancing , just leave a comment !

I hope you guys can like it !

Thanks for playing!
Popular Discussions View All (1)
1
18 Jun @ 6:32am
Bug反馈区 Bug Report
Imashino Misaki
41 Comments
Imashino Misaki  [author] 1 Jul @ 10:04pm 
@Ghoul :sts_defect: 邀请我吗 , 好诶
Imashino Misaki  [author] 23 Jun @ 9:10am 
@漸投色孽的溫柔火蜥蝪 我沒有美術人員...不過妳覺得那些卡面是最需要替換的呢?
留言支持!但我覺得當切急需的是換一下卡面的圖,換點好看的
Brutal Infant 22 Jun @ 11:00pm 
观者数值加比猎手还强的运转
MelissaNewmade 22 Jun @ 1:09am 
草生,虽然说应该是还在改,但这初始遗物怎么直接变成0层耐药了。我完全理解了,换4走起!
MelissaNewmade 22 Jun @ 12:50am 
一定要限制回合开始时才能获得耐药的话也不是不行,但如果这么设计,目前的耐药牌数值明显都偏低了,动脉硬化和沉溺这俩回合开始给1层的幽默姑且不论,能力牌那个每回合给8层,打一张牌扣一层的话也几乎没比狗圈好到哪去。更重要的是这角色实在太能运转了,与其说是对标观者不如说像是数值给足的贼,很难为了耐药而忍着不去过牌加费打输出,最后就干脆不抓耐药猛猛转,然后死于鬼抽了(
Imashino Misaki  [author] 21 Jun @ 3:53pm 
先放一个修了 超速+ 转向过度 战斗模式扫描 的版本 !
Imashino Misaki  [author] 21 Jun @ 3:44pm 
哥们 , 真得给你磕一个了
我自己测试都没测出来那么多bug
Imashino Misaki  [author] 21 Jun @ 3:44pm 
转向过度和战斗模式扫描在修了 ! 耐药性...我一开始的想法是刀贼大战时间老头的平衡,但是自己玩起来也是提心吊胆,我今天看看怎么改 !
耐药性的早期版本是被攻击掉层的,但是效果和回合结束上耐药差不多,就改成了和兴奋一样的运转掉层 (因为下个回合也可以留着多余的耐药性)
MelissaNewmade 21 Jun @ 3:36pm 
感觉好像还有不少中文描述对不上的地方,比如超速+这牌,卡面上没写但其实是有固有的?