RimWorld

RimWorld

82 ratings
RimTek Style
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Mod, 1.5, 1.6
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478.114 KB
18 Jun @ 11:56am
21 Jun @ 3:02am
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RimTek Style

In 1 collection by Deon ☣
RimTek: A brighter tomorrow
6 items
Description
Adds RimTek ideology style. Completely from scratch texture options for most of vanilla weapons, in Fallout 1/2/NV style.

Ideology is needed to select the style.



It currently adds alternative look for the following weapons:
- Assault Rifle (FN Fal from Fallout 2)
- Autopistol (10mm pistol from Fallout 4)
- Bolt Action Rifle (Cowboy repeater from New Vegas)
- Chain Shotgun (Combat shotgun from Fallout 4)
- Heavy SMG (10mm SMG from New Vegas)
- Incendiary Launcher (Incinerator from New Vegas)
- LMG (LMG from New Vegas)
- Machine Pistol (9mm SMG from New Vegas)
- Minigun (Minigun from New Vegas)
- Pump shotgun (Single shotgun from New Vgas)
- Revolver (That Gun from New Vegas)
- Sniper rifle (Sniper rifle from Fallout 2)

It also gives an alternative look to the following apparel:
- Marine helmet (T-45 power armor helmet)



21 Comments
ROD111ON 26 Jun @ 1:40am 
nice:steamhappy:
turbo∞love 22 Jun @ 1:39am 
We need more post-apocalypse/medieval stuff. Excellent content, RimTek has been a great addition. Looking forward to new things:steamthumbsup:
Tleno 22 Jun @ 1:30am 
Tbh can either do them standalone or just as separate styles in one mod, feel like it may work fine either way since if someone is fallouting up their playtrough they will likely go for more than one style/faction makeover, yet many many still want to pick and choose specific content.
Deon ☣  [author] 22 Jun @ 1:01am 
That is a good idea. Once I add more armors/weapons, I will make additional separate weapon/armor standalone packs then.
Tleno 21 Jun @ 7:28pm 
May I suggest keeping weapon, armor and furniture styles as separate mod/and or styles? Ideology allows having multiple styles per ideoligion and this way you could mix-and-match, say, have different raider factions use same gun style but then have different clothing to represent different gangs or whatever. Or have the vaulter and the caravaner trader factions have different furniture but same guns, you know what I mean?

Afaik game allows up to 3 styles per ideology max, no idea if any mods raise it further?
Deon ☣  [author] 21 Jun @ 3:17am 
And just to follow up on what I "promised" to Uriel: I won't immediately jump into furniture/walls yet, because I want to experiment with medieval armor styles, potentially making something Fallout legion-style. I will try my best to deliver in my free time.
Deon ☣  [author] 21 Jun @ 2:59am 
Added Marine Armor style.
Recon armor next.
Imperial City Guard 20 Jun @ 1:57pm 
By the nine divines, the Emperor is alive!
Fenchel-Honig 20 Jun @ 12:21pm 
Looking good! Thanks for integrating the weapons into an ideology-style. 👍
SuitedAce 19 Jun @ 5:13pm 
It looks wonderful :steamthumbsup:, can't wait to see what else is in store