Rain World

Rain World

37 ratings
The Quality of Death Collection
   
Award
Favorite
Favorited
Unfavorite
Game Mechanics
Compatible With: Base, Downpour, Watcher
File Size
Posted
Updated
123.500 KB
26 Jun @ 6:18am
2 Jul @ 8:35pm
3 Change Notes ( view )

Subscribe to download
The Quality of Death Collection

Description
A collection of various gameplay tweaks, most of which make the game harder. All of them can be turned on or off in the mod's settings.
Incorporates all of the functionality of the following 1.9 mods:

Features:
  • Patient Lizards: White lizards become slightly better at hiding.
  • Dropwig Pit Avoidance: Dropwigs avoid setting up ambushes over bottomless pits.
  • Lizards Understand Slugcat Combat: Slightly improves lizards' slugcat-hunting strategy.
  • No Karma From Iterators: Visiting Five Pebbles no longer raises your maximum karma level, forcing you to look for echoes to ascend.
  • Cycle Consistency: Prevents the random aspects of a cycle (such as its length) from being rerandomized when you die. If you get a short cycle, you will have to accept it.
  • Fixed Dynamic Difficulty: Does away with the game's (very subtle) dynamic difficulty mechanic, by locking the difficulty level to a configurable value.
  • Remove Survivor/Monk Leniency Mechanics: Removes a few very subtle leniency mechanics that make the Survivor and the Monk easier than the other campaigns (food regrowing faster between deaths, shelter failures never occurring before Cycle 18).
  • Precycles Always Flood: Flooding is always present during precycles.
  • Light Nerfs: Reduce the strength of the neuron glow and/or lanterns. Both can be configured to fade over time as well.
  • Remove Kill Feed: Remove the kill tracker added by the Remix mod on the hibernation screen. Does not affect the Hunter's campaign.
  • Remove Token Tracker: Remove the arena token tracker added by the Remix mod on the hibernation screen.
  • Remove Map: Removes the map. Good for people who like getting lost. If the Watcher DLC is enabled, there are additional options to remove their world map separately from the normal one, and to remove the colored ring indicators on said world map.
12 Comments
Roc 3 Jul @ 2:22pm 
pact of punishment type shit
mariomakerguy  [author] 2 Jul @ 8:37pm 
I just updated it to fix arena. Thank you!
Scoobe 2 Jul @ 8:20am 
This mod does, in fact break arena. (pls fix)
eliatethecake 2 Jul @ 7:52am 
sounds like masochism to me

cant wait
Just a Floating Eye 30 Jun @ 12:25pm 
I've seen some people say this breaks arena, I have no idea personally as I mostly play story but just letting you know.
B.L.U.S. 29 Jun @ 9:21am 
using this mod only to remove the ugly rot icon added on a patch for the watcher and to send dynamic difficulty to hell where it belongs

i like that i can set which one i want im using 0 for now :)
mariomakerguy  [author] 28 Jun @ 6:23pm 
Yes; in fact, the mod does nothing by default.
the local yeek 27 Jun @ 9:36pm 
are all of these configurable?
IamMael 27 Jun @ 4:15pm 
Quality of sigma
riley_ 27 Jun @ 5:31am 
oh hell yeah