Garry's Mod

Garry's Mod

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Scorp's Surrendering System
   
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Content Type: Addon
Addon Type: NPC
Addon Tags: Realism
File Size
Posted
1.115 MB
29 Jun @ 2:29pm
1 Change Note ( view )

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Scorp's Surrendering System

In 1 collection by Scorp
Scorp's Addons
9 items
Description
READ BEFORE COMPLAINING!
I'm still a young Garry's Mod dev and this is my first addon that messes with NPC animations.
My current animation assets (that I politely took from another addon) require me to use an unsupported animation method, this means:
  • Animations only appear on the server, meaning if you're playing outside of singleplayer the animations won't play
  • Slight changes in Garry's Mod may break the animations completely (for example a Gmod update, usage of a beta or some addons that mess with NPC behavior)
  • Animations can be a bit jittery and unpolished.
Additionally this addon is still in development and I currently don't have much time to work on it.
When I get the money I'll commission an animator to make me some better working animations but for now the addon will be quite buggy.
TL;DR: this addon be buggy, nono workie in multiplayer

About
Solve situations non-lethally.
Scorp's Surrendering System is my own spin on an NPC surrendering system.
It is primarily inspired by Ready or Not.
You must shout for compliance at NPCs and there is a chance they will raise their arms and you'll be able to arrest them.

How to use
To shout for compliance you need to bind the command to a key.
You can do this by using the bind g shoutforcompliance command to bind it to g.
After that you can get close to the NPCs and shout for compliance and they'll have a chance to surrender.

Commands
  • sss_shout_dist <0 to inf, default 512>
    How close NPCs need to be to hear shouts for compliance
  • shoutforcompliance
    The command to shout for compliance, recommended to bind this to a key
  • sss_criminal_shout_chance <0 to 100, default 15>
    The base chance for an NPC to surrender when hearing shouting for compliance
  • sss_criminal_shout_noweapon_chance <0 to 100, default 50>
    The base chance for an NPC without a weapon to surrender when hearing shouting for compliance
  • sss_civilian_shout_chance <0 to 100, default 10>
    The base chance for a civilian NPC (no weapon, not agressive) to surrender when hearing shouting for compliance
  • sss_lowhealth_chance_mult <1 to 100, default 5>
    The multiplier for surrendering chances when the NPC is low health
  • sss_criminal_shout_damaged_mult <1 to 100, default 1.5>
    The multiplier for surrendering chances when the NPC has been shot
  • sss_criminal_shout_reloading_mult <1 to 100, default 3>
    The multiplier for surrendering chances when the NPC is mid-reload
  • sss_lowhealth <0 to 100, default 30>
    What health is considered low health by the addon

Assets
None of the assets used (audio, animations) are mine.
All the assets are from this addon: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3234336915
60 Comments
Bill 21 Jul @ 3:19pm 
@scorp yeah I'm sure you should do it because this mod is practically perfect as of now
DaMagoo12 20 Jul @ 6:48pm 
the npcs dont surrender no matter how many times i shout
Ramin Inuras 20 Jul @ 12:58pm 
Would be neat if it worked on combine soldiers too
Scorp  [author] 20 Jul @ 12:22pm 
@Bill I'll maybe look into it sometime in the future but no promises as I don't really know how any of those systems work lol
Bill 20 Jul @ 8:53am 
would it be possible to make this awesome mod work with snpcs such as sentry's mafia snpcs
mac (2008) 19 Jul @ 12:45pm 
@Kabosu you gotta understand that the engine this is being made in is 21 years old, and the version this was made in (gmod 13) is over 13 years old
Scorp  [author] 19 Jul @ 10:27am 
@Kabosu blame the source engine not me lol
Kabosu 18 Jul @ 10:59pm 
this mod is so ass its not even working
Ayeefan 16 Jul @ 3:37pm 
you should make their hands go behind their back on cuff, also make it so that theres a chance they surrender on their knees.
mac (2008) 10 Jul @ 5:27pm 
also im a young gmod dev too