RimWorld

RimWorld

51 ratings
Numbers (1.6 Temp)
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
1.986 MB
1 Jul @ 8:53am
5 Jul @ 11:18pm
4 Change Notes ( view )

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Numbers (1.6 Temp)

Description
Original by koisama. Updated, expanded and maintained by Mehni!
This is an update. You can find the original mod at here

It will be removed once the original author updates the mod to 1.6 or asks to remove it.

Adds a customizable general overview tab, allowing you to see any stats on all your colonists or prisoners in a single window. Quickly compare colonists to see who your best doctor is, or to assign gear optimally.

Features
- Customizable overview tab, displays as many columns as you can fit on your screen.
- Displays Stats, Skills, Needs, Gear, Queued jobs, Pawn Records, etc etc.
- Prisoner and medical controls, equipment overview, current job.
- A Medical Tab that's better than Fluffy's Medical Tab.
- Mass assign zones. Ctrl + Shift + Click the header of a zone just above the zone you want to assign all pawns to that zone.
- Works with colonists, prisoners, enemies, animals, wild animals, and even corpses.
- Presets! Save, load, move and share your custom layouts. Store them as default.

Usability
- Slide and reorganise columns as you see fit. Reorderable headers!
- Click headers to sort by stat and compare.
- Click to jump to colonist.
- Right-click headers to close.
- Draggable options for things like: prisoner interaction, all checkmarks. Try it on outfits, medical care, hostility response mode and be pleasantly surprised.

It can be added to existing saves without problems. I've even had success removing it from a save, apart from a one-time error upon loading.

Original idea and implementation of Numbers by koisama: https://github.com/koisama/kNumbers. Rewritten, updated, expanded and maintained by Mehni and Dawnsglow.

Much thanks to Maarxx for adding support for Royalty.

Links:
- Steam: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1414302321
- Ludeon: https://ludeon.com/forums/index.php?topic=35832.0
- GitHub: https://github.com/Mehni/kNumbers/releases

Known issues:
None currently. If you experience it breaking, send me a HugsLib log. Most errors can be recovered by loading a saved default or preset.

Keybinding conflict:
Okay so I lied about the known issues. There is one. Numbers uses Z as a hotkey to open its main window. Z is the only regular key not yet taken by RimWorld. Every mod will want to use it so it will collide sooner or later.

If you run into this conflict, open the keybinding settings in the options menu. You can decide for yourself which mod is allowed to lay claim to the coveted Z button.

The situation is unfortunate but as it is a user setting, it's easily fixed.

Languages:
English: Mehni
Russian: JasKill
Chinese (simplified): AlongWY
German: Amalek
Spanish: Crusader

If you like this mod, please considering buying Mehni a coffee.
[ko-fi.com] [ko-fi.com]


How to report Bugs ?
Use pastebin to upload player.log and describe how to reproduce the bug.

Source for Update : https://github.com/BloockyPixels/kNumbers
Popular Discussions View All (1)
3
2 Jul @ 10:15pm
The TAB cannot be opened
月空
15 Comments
Nicoman 45 minutes ago 
Excellent mod. A must have. Thank you for maintaining it. Just one question. Could you add compatibility to the Mechanoid Upgrades mod?
Larisa Tiana 8 Jul @ 4:37am 
nevermind, i am using the UINotIncluded mod, and it was considering the Numbers tab as hidden (I think?). I moved it to the bottom bar and it now properly works.
Larisa Tiana 8 Jul @ 4:31am 
i am missing the "numbers" tab, even though the mod appears to be working otherwise. i resubscribed... any idea?
DawnsGlow  [author] 5 Jul @ 11:22pm 
@Raudreki : Check if you are running the latest version. Maybe try unsubscribing and resubscribing.

I don't see it. is it visible under colonists or animals or something else ? The fields in needs changes based what you have selected.
Raudreki 5 Jul @ 8:06pm 
When looking at the tabs, I saw that in "Needs" there is a category named "It's a stub. You shouldn't see it. Report if otherwise". So I guess that's what I'm doing XD
774RR 4 Jul @ 12:26am 
@DawnsGlow : Thank you!
DawnsGlow  [author] 3 Jul @ 10:43pm 
@774RR : Pushed a new update that fixes it.
774RR 3 Jul @ 8:54pm 
When you enable this mod, harmony.log.txt will be generated on your desktop.
Wervdon 2 Jul @ 4:16pm 
You can disregard my report about numbers trait addon anyways, I just tested this mod alone and traits are apparently part of it now without the addon.

Not sure what other numbers addons there are though,
Troiker 2 Jul @ 2:13pm 
I don't see the point in keeping the original packageId. Those other mods weren't updated to 1.6 yet. If they are updated they will have to reference a 1.6 version of numbers (this mod) anyway.