RimWorld

RimWorld

137 ratings
Almost There! Fork
   
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Mod, 1.5, 1.6
File Size
Posted
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533.810 KB
2 Jul @ 9:35pm
21 Jul @ 4:38pm
9 Change Notes ( view )

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Almost There! Fork

Description
(Mod previous name: Caravan, Don't Rest!)

Fork version of mod Almost There! For version 1.5 and 1.6

Cmon guys, we're almost there!
Nah, it's sleepy time.
But the colony is literally just one hour away, and Gonzalez really needs the medicines we brought, otherwise he'll die!
Meh, when it's nap time, it's nap time.

Sounds familiar? Then this mod is for you. It adds a 3-switch to your caravans:
- "Almost there". when your caravan is only x hours away from its goal, it won't stop for resting.
- "Never rest". For those that like to have their pawns suffer.
- "Going Normally". Lets the caravan go and rest like before this mod was here.

I didn't use the code of Almost There! completely, but modified it in my own mod Caravan Don't Rest. I merged all the buttons added by the original mod into one, and added the adaptation to Vehicle Framework (Remember to load this mod after VF).
Force Sleep has been removed, as the Rest button in Core content can achieve the same function.

- Chickenplucker made the amazing mod cover art and the animation below.
- JangoD'soul created the button art.
- Roolo did the code and other stuff of the original mod.
Original Almost There! (1.4-): https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2372543327
61 Comments
Skyshadow 29 Jul @ 7:18pm 
Weird. Like I said, removing the mod was the only thing that fixed it. I did take a fox form the foxes mod and a dino from the prehistoric mod so maybe it was that?
Duztamva  [author] 28 Jul @ 8:05am 
@Skyshadow Your modlist tested, but i can't help anything since I didn't meet any softlock or other issues during the test. I took 5 tamed animal in the caravan and the caravan left well.
Duztamva  [author] 27 Jul @ 6:39pm 
I'll check after I return home
Skyshadow 27 Jul @ 7:28am 
I made a collection for you. Its awaiting 'approval'. The only thing I could think of is the caravan cooler mod but I wasn't attempting to one when it was glitching, only pawns and animals. Everything is sorted with RImPy
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3535886283
Duztamva  [author] 27 Jul @ 4:49am 
May I check your modlist?
Skyshadow 26 Jul @ 9:12pm 
Running into an issue where if I try to add more than 3 animals to caravan it locks the game and requires a restart. Removing this mod cleared the issue for me right away. I do have a bazillion other mods so it could very well be a conflict but no errors come up in the log. The game simply freezes and stops responding.
Duztamva  [author] 26 Jul @ 6:17pm 
能不能看看日志,我好确认下成因
龍林 26 Jul @ 10:56am 
Could confirm that it breaks caravan
StellaNova 22 Jul @ 7:10am 
Disregard my previous comments, im having this issue with another 1.6 update of Almost There : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2372543327 i mixed up the original, the 1.6 named one and this one (forked). After removing the one i just linked and ACTUALLY loading this forked mod, my caravan is no longer frozen and the icons show up. Thank you <3
StellaNova 22 Jul @ 6:56am 
also i do want to note that im using plenty of other mods and that there might be some incompatibility issues, but this is the only mod that mentions caravans as far as i can see.