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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3535886283
Here is what shows up in the lil info thingy if that helps at all: https://imgur.com/CwxqtnP
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3324430833&searchtext=you+drive+I+sleep
JobDriver threw exception in toil MakeNewToils's initAction for pawn Smith driver=JobDriver_UnloadYourInventory (toilIndex=1) driver.job=(UnloadYourInventory (Job_3443110) Giver = JobGiver_UnloadYourInventory [workGiverDef: null])
System.NullReferenceException: Object reference not set to an instance of an object
I made sure to unsubscribe and resubscribe to this mod to make sure I have the latest version. I also saw that Rimpy now puts this mod after Vehicle Framework automatically, very cool!
https://gist.github.com/HugsLibRecordKeeper/1346054cb63d11cafb2fb4c3bfa309b4
And Now I see you jst made WHOLE mod! That is realy impressive, man!
This is needed:
<loadAfter>
<li>SmashPhil.VehicleFramework</li>
</loadAfter>
You can put it directly after </modDependencies> for example.
GetInspectString exception on VehicleCaravan Fria's caravan (tile=441660):
System.TypeLoadException: Could not resolve type with token 01000029 (from typeref, class/assembly RimWorld.Planet.PlanetTile, Assembly-CSharp, Version=1.6.9312.33417, Culture=neutral, PublicKeyToken=null))
It clearly references a RimWorld 1.6 assembly somewhere. Could you look into this please?
The capability of the vehicle does not seem to be perfect. No matter how long the time limit is set, the vehicle will not rest no matter how long the estimated arrival time is, but at least you will not watch the car that is about to arrive home sleeping at night angrily.
Then I thought, since the original Almost There1.5/1.6 is gone, why don't I make a fork to fill it in? So I started working on it.