Conquest of Elysium 5

Conquest of Elysium 5

Not enough ratings
Master_of_Monsters
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
1.080 MB
4 Jul @ 12:49am
26 Jul @ 5:24pm
10 Change Notes ( view )

Subscribe to download
Master_of_Monsters

In 3 collections by Loverboy821
The Realms of Chaos
37 items
Loverboy821's Elysium
24 items
The Ultimate Master of Monsters Pack
2 items
Description
Master of Monsters was a Masterpiece on the Sega Genesis SRPG that had a very good multiplayer.

"The Story" ~ The Over god of their realm Gaia had 5 demi - god disciples who he taught the ways of magic and controlling the various elemental realms. Gaia was dying and so he set his five disciples begin a war with each other to decide who would be the new over god.
"The Mod Story" ~ The war between these powerful demi gods who control the forces of nature as well as the ability to summon powerful monsters went bad and they destroyed the realm they were fighting to rule over. Instead the five of them find themselves in the realm of Elysium instead... perhaps that will go better.


So the concept of Master of monster the game was that you would pick one of the demi gods and they would be on the map unable to move from their fortress. To kill each other you would need to summon monsters to fight on your behalf, they would spawn as tier 1 monsters and by killing other monsters they would evolve either to tier 2 monsters or to tier 3 monsters depending on the sort of monster it was (Some had only 2 tiers). If the monsters got to one of the demi gods and killed them that player would be out.

This mod adds the five playable demi gods as classes. You will have a demi - god as your commander and like in the game master of monsters they will be unable to move from their fortress. Additionally though they are incredibly powerful they cannot heal and so it is possible for them to be whittled down. If they are killed all of your units on the map will be instantly killed as well so keeping them alive in paramount to your strategy. Additionally you cannot hire units normally (Out side of the units that can be hired and specific locations you can find on the map) instead each of the demi - gods have their own set of rituals to summon monsters as well as rituals to upgrade those monsters into tier 2 and tier 3 versions. Having these monsters act as your agents you will have to gather the resources around the map you need to expand and empower your empire.

It Should be noted that in this mod you cannot evolve your monsters via experience (Or by waiting enough time like in my Dark Wizard Mod) But only by using your tier 2 and 3 rituals to evolve your monsters with your chosen demi god master
23 Comments
Loverboy821  [author] 15 Jul @ 4:14am 
Activating the nexus keeps weird events from happening, like it stops other dimensional beings from molesting Elysium basically.
Pandemonium 13 Jul @ 4:35pm 
What does activating or deactivating the nexus do?
Dontgiveitup 13 Jul @ 6:25am 
Hi there,
Looking to try this mod and your dark wizard mod but I only play coop with some friends and it isn't multiplayer compatible because of the name of the main .c5m file having spaces. I can change it for myself and my friends on my side by renaming the file Master_Of_Monsters.c5m but I thought you might want to know in-case you want to update the mod itself to be mp compatible.
BadCub 12 Jul @ 7:02pm 
Hello. First off, I am liking the mod. Secondly, I think that the promotions cost might be a bit too expensive. I haven't purchased any of them yet as the summoner, but it is going to take a while to get those costs. It may be worth it in the end though.

To use an example: The warlock's summon the kings and queens of the elements cost 200 gems, and that is to summon elemental god-like beings.
Loverboy821  [author] 7 Jul @ 7:36pm 
I have found mainly that the Wraith line is over powered from what I intended mainly the first two forms making the Black Wraith unneeded. I have thus far nerfed the wraiths twice or rather did two updates where I nerfed the wraith in multiple ways each. Additionally I had to fix the Dark Drake accidentally killing itself with its own breathe weapon making the Death Dragon line much weaker than intended.

Anyway my point is I'm still actively working on the balance of this mod as I realize that what I want for certain monsters conceptually is not working out mechanically. If anyone notices anything or has any suggestions or general comments please do not hesitate to let me know. I have done my best to immediately fix any problems people have pointed out and I really appreciate you guys helping me beat the mod into the correct shape. Much love to everyone who has given my mod a try <3 thank you very much.
Loverboy821  [author] 7 Jul @ 7:36pm 
So my intended power tiers are based on the cost of how much it costs to upgrade a monster to their final form. If a Monster has a middle form the cost to upgrade them to that middle form is half of what the cost of their final form is. The Summoner in particular is a little screwy as she gets to summon the entire roster (Except for the other demi gods dragons) so her numbers a little messed up. But the tiers of power for final for monsters are

Tier 300 gems - Great Angel, Great Demon, Death Dragon, Air Dragon

Tier 250 gems - Black Wraith, Fire Dragon, Ice Dragon, Gold Dragon, Silver Dragon, Kraken, Iron Golem

Tier 200 gems - Colosus, Firbolg, Big Serpent, Hydra, Caesar, Siren

Tier 150 gems - Crasher, Crusader, Phoenix, Sphinx, Hippogriff, Sky Gorgon

Tier 100 gems - Tricorn, Monstrous Pegasus.
Loverboy821  [author] 7 Jul @ 7:13pm 
@Avenged I actually put up an update already to tone them down and increase their cost. But also i'm about to do an update in like thirty minutes to tone them down again from what I toned them down to already. They are in fact way to powerful I fully agree.
Avenged 7 Jul @ 2:49pm 
Wraiths are insanely powerful. A single wraith can take on an entire army by virtue of just needing some corpses to gain HP then draining life to win. I haven't extensively tested every roster, but wraiths definitely need to be toned down, they're insanely overturned for the low, low price of 2 emeralds.
Loverboy821  [author] 6 Jul @ 8:49pm 
Hey Lurker thanks for the heads up about the Dark Drake I hadn't noticed that but I did fix it in the new patch that just went up
Lurker 6 Jul @ 4:18pm 
very fun outside of this though