Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

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S.P.E.A.R
   
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Tags: Ships
File Size
Posted
Updated
3.943 MB
5 Jul @ 7:38pm
17 Jul @ 1:29am
5 Change Notes ( view )

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S.P.E.A.R

Description
S.P.E.A.R
A collection of 22 unique ships, 5 stations and 3 Special projects, each ship is shaded and detailed and the colour schemes are fitting of a faction like this, with 4 different design centres each with a [Semi] unique design type and a entire list of debris for when you want to add some obstacles to your battle, S.P.E.A.R (Spacial, Extraction, Assault and Research) is packed to the brim with lore and ships.

(Disclaimer: please don't steal my designs, if you want to use them make sure to include a link to the S.P.E.A.R page. Thx)

Update: Thanks for getting us on front page

Update 2: Added new ships, a new design centre for random ships, new defence platform and new WIP super ship
5 Comments
Foxmaxima78  [author] 19 Jul @ 3:48am 
A: as I play with a lot of mods it is rather large and as well as this originally was not going to be added to workshop so i used a lot of mods. that's the reason :steamthumbsup:
Mr.CJ 19 Jul @ 1:42am 
q: why so many required mods?
Foxmaxima78  [author] 16 Jul @ 11:58pm 
Special Projects not experimental*
Foxmaxima78  [author] 16 Jul @ 11:58pm 
Yea, S.P.E.A.R is built with more armour then shields on purpose, also I never considered the Ion gun so I might add some more shielded ships to experimental. Thanks for the feedback :steamthumbsup:
QuakerOatsDude 16 Jul @ 7:08am 
Looks good as hell. but i feel they lack shields, 1 heavy ion gun and theyre gone instantly