Arma 3
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[a6bl] Komodo's Rush [Aegis][SP]
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Type: Infantry
Scenario Map: OtherMap
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
5.136 MB
9 Jul @ 10:12am
30 Jul @ 8:15am
4 Change Notes ( view )
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[a6bl] Komodo's Rush [Aegis][SP]

Description
Situation

A long-simmering territorial dispute between Vietnam and China over a chain of islands in the South China Sea has reached a boiling point. Diplomatic negotiations have collapsed.

In a bold move, the Indonesian Government --- a key ally of CSAT in region --- has intervened. Citing the need to 'stabilize the region' and 'protect the locals', Indonesia has launched a military operation to seize Tembelan, a small but resource-rich island in the disputed archipelago.

CSAT categorically denies any involvement in this events and rejects all allegations suggesting otherwise.

Mission
The 625th Battalion of the Indonesian Army is engaged in the invasion of Tembelan Island.

Properties
  • Type of Combat : Infantry MidRange
  • Playtime : 15-30 minutes
  • Factions : Indonesian Army vs PAVN
  • Voiced : Yes (Elevenlabs)
5 Comments
A6bl4Hblu  [author] 30 Jul @ 8:28am 
@honger

>I was invincible
Fixed. Forget to change it after testing, sorry.

>the group leader stopped at the first outpost
If the task isn't completed, then there are still enemies on the outpost.
It the task is completed, then it is Arma-AI and you just need to restart the mission / load the previous save))
honger 27 Jul @ 2:23pm 
Short but cool mission. Not sure why but I was invincible throughout the scenario (and it definitely wasn't any of my mods, I was able to replicate it with those required ones only too). Also the group leader stopped at the first outpost and wouldn't move.
belmont :3 21 Jul @ 6:43am 
Love it, looking forward to future scenarios!
Chris P. Bacon 11 Jul @ 3:20am 
Pretty fuckin good. Great ambience when the firefight with the police started. Keep up the good work, my dude :D
Komodo 10 Jul @ 11:12pm 
just up my alley