Arma 3
[a6bl] Komodo's Rush [Aegis][SP]
5 Comments
A6bl4Hblu  [author] 30 Jul @ 8:28am 
@honger

>I was invincible
Fixed. Forget to change it after testing, sorry.

>the group leader stopped at the first outpost
If the task isn't completed, then there are still enemies on the outpost.
It the task is completed, then it is Arma-AI and you just need to restart the mission / load the previous save))
honger 27 Jul @ 2:23pm 
Short but cool mission. Not sure why but I was invincible throughout the scenario (and it definitely wasn't any of my mods, I was able to replicate it with those required ones only too). Also the group leader stopped at the first outpost and wouldn't move.
belmont :3 21 Jul @ 6:43am 
Love it, looking forward to future scenarios!
Chris P. Bacon 11 Jul @ 3:20am 
Pretty fuckin good. Great ambience when the firefight with the police started. Keep up the good work, my dude :D
Komodo 10 Jul @ 11:12pm 
just up my alley