RimWorld

RimWorld

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Ancient Dangers on Campsites and Encounter maps
   
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Mod, 1.4, 1.5, 1.6
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896.673 KB
9 Jul @ 2:00pm
13 Jul @ 9:50am
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Ancient Dangers on Campsites and Encounter maps

Description
Allows ancient dangers to spawn on encounter maps and campsites from the Set up Camps Mod.

Inspired by this mod from Luca: Ancient dangers on encounters.
18 Comments
StarOri 30 Jul @ 4:55am 
@VitaKaninen I see thank you, I will post this on the stargate mod page then!
VitaKaninen  [author] 27 Jul @ 11:29am 
@StarOri, I think this is something they will need to fix on their end. All this mod does is just add one line that says that encounter maps are allowed to spawn ancient shrines.

This is basically the entire mod:

<xpath>/Defs/MapGeneratorDef[defName = "Encounter"]/genSteps</xpath>

<value>
<li>ScatterShrines</li>
</value>
StarOri 27 Jul @ 8:44am 
Hello! I'm coming from the other mod from Luca, I was playing with his and tried with this one now. I had the impression this one will be the one supported in the future, so I'm here to report a bug with the "stargates!" mod (I'm playing on 1.5): those 2 mods are breaking the usage of stargates :'(
We can generate a map of the stargate mod by going with a caravane into a location normally, but when I try dialing I just get an error (nullpointerexception or something.

Reproduced on a new game with only "stargates!" and this mod together.
Luca 27 Jul @ 2:54am 
i mean when i was testing my mod it wass hell to get anything to spawn and then suddenly they were almost always there, im guessing generation is highly unpredictable
VitaKaninen  [author] 13 Jul @ 3:13pm 
Maybe you were just unlucky, then. Not sure.
Kimo' 13 Jul @ 3:05pm 
Yes, I unfog the entire map, and the map size is the default one I assume, all my attempts are made in quick devtest
VitaKaninen  [author] 13 Jul @ 3:04pm 
What size maps are you playing on? Are you clearing all the fog with dev mode to be certain they are not in the mountains?
Kimo' 13 Jul @ 3:02pm 
Finally got one on the 21st try, which was also the second mountainous try. I guess unlike the starting tile, it struggle to generate in flat tiles.
VitaKaninen  [author] 13 Jul @ 2:56pm 
I just tried again, and got one after the 3rd attempt.
https://youtu.be/2184xnDSN4c

Keep in mind that the chances to get one or multiple ancient dangers depends greatly on the size of the map you are playing on.
VitaKaninen  [author] 13 Jul @ 2:41pm 
Did you watch the video where the first site I visited was on foot, and I got one? Are you clearing all the fog to see if they are in the mountains?