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Kurin, The Three Tailed Fox [Deluxe Edition]: Lite
   
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Mod, 1.6
File Size
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64.986 MB
11 Jul @ 3:23pm
24 Jul @ 3:23pm
5 Change Notes ( view )

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Kurin, The Three Tailed Fox [Deluxe Edition]: Lite

In 1 collection by [いのしし_3]
[ いのしし_3's mods ]
11 items
Description
~ (KTTFDEL) ~

⚑ Greetings, to the visitors of the page! This mod is a lightweight version of Kurin, The Three Tailed Fox [Deluxe Edition] mod, which is known for its overbloatness. This Lite one provides "basic" level of deluxe edition's experience; while we are improving and expanding 1.1 kurins, here we are not going "too far" with that.

日本語

For newbies:
[Kurin, The Three Tailed Fox Deluxe Edition: Lite] mod is a fan-made continuation of original 1.1 [Kurin, The Three Tailed Fox] mod. How is this mod different from OG kurin mod?
  • Kurin males
  • 35 new female kurin haircuts, 14 male kurin haircuts
  • Lilin mascot animal
  • Dresser station
  • Animated tails
  • New weapon
  • New apparel
  • New scenario
  • 2 storytellers
  • Kurin trading shuttles and kurin guest shuttle
  • New kurin traits

For kurinist veterans:
How is this mod different from OG deluxe edition mod?
  • The mod is shipped with 256x256 texture resolution instead of 512x512, and overall the mod's size is almost 10 times smaller
  • No kurin fabricators
  • No kurin quests
  • No kimiri
  • No kurin reputation system, kurins here are hidden, but you still can take a walkie-talkie from guest shuttle and be in touch with them
  • No kurin quests except of generic enemy camps with a reward
  • All apparel is here except of tactical armor
  • All weapon is here except of kurin and kimiri longswords
  • No integrations to DLCs (no kurin mechanoids, no kurin ideology, no kurin xenotype and genes) or any big mods (except of CE patch)
What would I prefer? Of course OG deluxe edition mod, my fellow kurinist apprentice! But if for any reason you like the Lite version more - feel free to use it instead of OG deluxe edition, Kumiho grants you Her blessing. However, you cannot switch from OG to the Lite midgame, your save file won't survive that, HOWEVER, you can switch from the Lite to OG at any time, their code is compatible for that traverse. If you want kurin vehicles while using the Lite - just slap a stand alone kurin vehicle mod to the mod, they are OK to use together.

~ (Details) ~

Kurin personality in KTTFDE is about 4 skill focuses: mining, talking, mind, agility.
  • "Mining focus" is from dens of foxes, foxes dig dens, bury food, etc
  • "Talking focus" is from fox charm, many nations describe them in tales as cunning and talkative, also foxes have so-called society, complex and funny.
  • "Mind focus" is from smartness of foxes
  • "Agility focus" is from agility of foxes

⚑ Lilins were genetically engineered by kurins. They are horse-sized three-tailed foxes. The strength of a horse, the power of a warg, the devotion of a dog.
⚑ Kurins of KTTFDE have two genders (original kurin mod had only females).

~ (Usage Guide) ~

⚑ In settings of the mod you may find some useful options: change appearance of kurin eyes, disable animated tails, see the update log, and more.

Harmony is required.

⚑ Do not cherry pick fox meat or fox leather from the game, they are needed for the mod to function properly in several places!

⚑ This mod should not be used together with [Kurin HAR Edition] or [Kurin Meow Edition]. Possible defName overlap.

⚑ All events are fictional. All coincidences are accidental.
⚑ I claim no rights over any of the soundtrack/audio resources used in this mod. I did not create any of originals of these tracks. All credits to original creator(s).
⚑ Audio resources used in this mod are free to use, crediting this mod is welcomed.
⚑ My graphics assets/my artworks used in this mod are not allowed to be distributed as assets for any other Rimworld mod.
⚑ My C# code assets used in this mod are MIT licensed, it means you can grab whatever code you want from my mod, as well as the part of the code will be MIT licensed inside of your work too.
⚑ Animation code of kurin body parts was made using keyframe basis of MIT licensed C# code made by Шашлычник ;р.
12 Comments
[いのしし_3]  [author] 26 Jul @ 1:04am 
ChickenMadness, the mod does not meet the criteria of your request, because the kurin faction is hidden here, thus they are not generated in raids. :DaughterConfused::DaughterConfused::DaughterConfused:
ChickenMadness 25 Jul @ 2:41pm 
Bruh can you add kurin xenotypes/genes to this?

I'm trying to find a kurin mod that works with biotech and has genes but I don't want it to have like millions of cars and space ships n stuff like that lol. I just want a kurin faction in the world so their pawns will show up in raids and stuff.
UselessGoddess69 21 Jul @ 10:03pm 
dang
Mechonyo 14 Jul @ 3:46am 
[いのしし_3] Thank you for letting us know, that the Deluxe mod will come up again at some point in the future!
狼雨歌 14 Jul @ 2:17am 
Thanks , I understand .
zacv123 13 Jul @ 11:41pm 
The deluxe version is gone, when will it be restored?
[いのしし_3]  [author] 13 Jul @ 11:24pm 
UselessGoddess69, as usually, getting suspended after an update for no reason, it's getting extremely annoying. The situation will be resolved soon, I hope. Just wait for a while.

狼雨歌, all kurin technology depends on kurin data drive studying, if you have no a corresponding data drive studied - the points will be ridiculously increased.
UselessGoddess69 13 Jul @ 10:30pm 
what happen to the deluxe version?
狼雨歌 13 Jul @ 9:14pm 
Hi , I can’t find the deluxe version now , is it deleted ?
Another question about the deluxe version : the research points required for Kurin's research project has become 64 times the original amount . Is this a bug ?
[いのしし_3]  [author] 12 Jul @ 10:51pm 
Lucifel, added to the description. Thank you for your hard work! :r_heart: