Stormworks: Build and Rescue

Stormworks: Build and Rescue

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Nick's Colliders Mod
   
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Mods: Mod
Tags: v1.15.1
File Size
Posted
Updated
378.370 KB
17 Jul @ 12:43pm
22 Jul @ 2:24am
3 Change Notes ( view )

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Nick's Colliders Mod

Description

Very simple mod that adds Sealed and Invisible Colliders from 1x1 to 9x9.
Compatible with the new component update.

How to enable:

In A World:
Make a new world,
Go to enabled mods,
Go to the workshop tab,
Enable "Nick's Colliders Mod".

Thats it, search Collider (they'll be invisible in the menu)


Full Install (Always have it in inventory even if the mod is not enabled):
Right click stormwork in your steam library,
Click Manage,
Click Browse Local Files,
Step back to "steamapps",
Go to "workshop/content/573090",
Search "3528196784"
Copy all the .bin in "data/components",
Step back to "steamapps",
Go to "common/Stormworks/rom/data/components",
Paste the .bin files.

That's it, they should always be in your inventory regardless if you enable the mod or not.



tags: collider, mod, invisible, watertight, seal, sealable.
15 Comments
Reit21 25 Jul @ 1:15am 
Thanks!!!
Nick Name  [author] 24 Jul @ 10:31pm 
you can create the folder in that case !
Reit21 24 Jul @ 1:00pm 
i thing i have a problem
i tried to use the second method and i dont have in the stormworks file any components
even after searching in searchbar. its gonna be great if you could help me.
Thanks!
Nick Name  [author] 24 Jul @ 3:57am 
as a test, i've currently got a 1:1 carrier, with a modded mesh, and all the colliders are made using the mod, i can use it in public servers with no noticeable performance impacts.
Nick Name  [author] 24 Jul @ 3:56am 
Xml blocks have a mesh in them, large amount of them can create huge amount of lags, and also blocks that are xmled invisible cant seal around corners, this also goes around the block limit if you make large builds.
Inverspe 24 Jul @ 3:03am 
u can already do this with xml if you didn't know
zeckmon3 23 Jul @ 8:37am 
And there you go. Sealed bridges. GG :lunar2019coolpig::wowsyes:
Nick Name  [author] 21 Jul @ 9:26pm 
Also, the outline wont be possible, it requires me to add a mesh, which seems to significantly worsen its performances ingame.
Nick Name  [author] 21 Jul @ 9:01pm 
I mostly made these for furniture or compact stuff, if you wanna use bigger ones, use xml to make them bigger
JakeIsLoud 21 Jul @ 4:52pm 
I also downloaded your panels mod and thought it would be cool if you made similar panel components with the same dimensions as these for boat making or other purposes. Using the 4x4 inverse pyramids is a little tedious. Also any advice on how to make mods?