RimWorld

RimWorld

84 ratings
Medical Cabinet
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Mod, 1.6
File Size
Posted
Updated
275.223 KB
20 Jul @ 10:04am
23 Jul @ 10:34am
5 Change Notes ( view )

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Medical Cabinet

Description
A mod that adds a two wall mounted medical cabinets, one powered and thermally regulated and the other a simple box.

Powered Medical Cabinet:

Power consumption - Default: 15W
Maximum stack size - Default: 1
Steel required for crafting: 40
Components required for crafting: 1

Simple Medical Cabinet:

Maximum stack size - Default: 1
Steel required for crafting: 20

Both can be configured in the mod options.

Known Issue:
Placing the cabinet above a shelf or other storage item may trigger an error indicating conflicting storage. This behavior can result in the shelf's contents being redirected to the medical cabinet, likely due to overlapping storage zones occupying the same cell.

it is recommended to avoid placing these cabinets directly above other storage objects. Placement elsewhere should function as intended.

it appears that the <isEdifice>false</isEdifice> property is causing the items to deteriorate outdoors.
56 Comments
Deadbeat  [author] 19 hours ago 
@Shiinoya, Correct I have run into this issue myself. I think it is due to the cells being reserved for pawns possibly. It doesn't seem to create any errors they just won't path which is most likely something to do with the IsEdifice tag.

@WareCrawler, I think if they are already crafted it won't change them or you might have to close the game and reload. It is best to set the config in main menu then go into a save. I might have to use harmony to force patch it in-game but I am not to sure.
WarezCrawler 2 Aug @ 2:43am 
I tried chaging the Maximum stack size to 6 (i.e. having 6 different medical items at the same time)..... But I cannot get my pawns to put in more than one stack. The text changes to 6, but for some reason it does not work.
I this because I changed after building the item?
Shiinoya 1 Aug @ 8:45pm 
@Deadbeat , I think there may be an issue with placing the cabinet (powered) above beds as well. My pawns were unable to haul to it, with the game claiming there was not available storage. Moving it to an empty wall fixed the issue.
Neo Sniper 29 Jul @ 5:34am 
I'd love to see some more generic cabinets as well.
Deadbeat  [author] 27 Jul @ 8:48am 
@Wardogg might make another mod which would be called wall storage. This would have the medical cabinets included plus some other types of storage like a wall food dispenser for meals or a small shelf etc. But we will see.
wardogg 26 Jul @ 4:43pm 
love how we be able to set the stack amount, be awesome if it comes with normal storage shelf
Deadbeat  [author] 26 Jul @ 12:13pm 
@King do you mean in furniture or do you mean in the storage tab you get from neatstorage?

That storage tab is custom to neatstorage and if I push it into there I would then require people to use that mod also.

But you could do this edit yourself also. Open this mod go into Defs\ThingDefs_Buildings and open the xml file inside.

Replace:
<designationCategory Inherit="false">Furniture</designationCategory>
<designationCategory Inherit="false">Temperature</designationCategory>

Replace both the above lines with:

<designationCategory Inherit="false">BuildingsNeatStorage</designationCategory>
King-Of-♥♥♥ 26 Jul @ 9:55am 
Any way to put the cabinets under the storage tab?
Baccalon 26 Jul @ 1:47am 
Simple mods are sometimes the best!
Atomik Doctor 25 Jul @ 5:36pm 
YOO Love this :) Sub'd and Liked !!