Left 4 Dead 2

Left 4 Dead 2

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NIGHTMARE More powerful weapons
   
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File Size
Posted
Updated
1.411 MB
22 Jul @ 10:13pm
19 Aug @ 3:31am
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NIGHTMARE More powerful weapons

Description
Please disable the original mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3347156832


M60
Ammo200--250
Damage825--1025

Magnum
Damage1625--2250
Ammo5--8
Shooting accuracy increased.

Pistol
Damage90--160

Uzi
Damage215--350

Mac-10
Damage200--325

Mp5
Damage240--400

AA-12(sg552)
Bullets12--16

Chrome shotgun
Bullets9--12

Pump shotgun
Bullets13--25
Damage400--200

Spas-12
Bullets13--18
Damage325--275

Auto shotgun
Bullets13--15
Damage300--325

M16(Scar)
Damage415--725

Ak47
Damage405--700

Famas(M16A2)
Damage400--650

H&K G3(Military Sniper)
Damage695--850


13 Comments
happyzombie 30 Jul @ 2:45am 
Which script controls the amount of times a weapon can be picked up?
yoru 27 Jul @ 4:27am 
literally just lower the difficulty of the original mod to boost damage ._.
Snek 23 Jul @ 8:21am 
no problem man, I'm just a perfectionist who hates seeing conflicts in my addons list. best of luck with any future stuff you decide to upload
A1Sur108  [author] 23 Jul @ 8:13am 
@Snek Some conflicts should be fine, they don't seem to have a substantial impact on the game.My abilities are also very limited, and I just learned how to publish a workshop three days ago.I don't know how to make it modular, and it doesn't conflict yet. This is completely beyond my capabilities.Even so, I appreciate all the comments you have made, which have made me think more.(I don't know English. These are all machine-translated contents and might have some oddities.)
Snek 23 Jul @ 7:33am 
come to think of it, you could probably upload a version of n-pack balance without ANY weapon changes, then upload each of the weapon's scripts individually to pick and choose. n-pack wasn't built to be modular so it'd be nice to have the option to switch around alternate weapons. prolly tedious to upload tho
Snek 23 Jul @ 7:29am 
scripts/weapon_pistol_magnum.txt will conflict using that method. for it to be totally stable, you'd have to put the rest of the n-pack scripts in there alongside it, or upload a version of n-pack balance without scripts/weapon_pistol_magnum.txt and add that as a dependency instead. appreciate the effort nonetheless
A1Sur108  [author] 23 Jul @ 7:16am 
MeiLudex 23 Jul @ 6:38am 
if you want the guns to be more powerful the simple solution was to lower the difficulty
Snek 23 Jul @ 6:14am 
no clue how the n-pack scripts look on the back-end, but I'd assume you need to pack together the 8-round revolver change with everything else in n-pack balance to avoid conflict
A1Sur108  [author] 23 Jul @ 6:09am 
@Snek So, all I need to do is increase the number of bullets in R8, right? I'll create a separate script again.