Sid Meier's Civilization VII

Sid Meier's Civilization VII

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Bear's Built In Mementos
   
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25 Jul @ 8:26am
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Bear's Built In Mementos

Description
Hey you! Before you head on! I wanted to announce I now have a KoFi!

Not only will it help me focus on making more delicious looking mods, but I hope to use it as a way to fund my upcoming civ-like game! So if you enjoy my mods head over to BearSpace Games' KoFi [ko-fi.com] and support me if you wish!

[ko-fi.com]

Now back to your regularly scheduler programming:

Built-In Leader Mementos

A small mod that extends each leader's by automatically applying their given mementos as an extension of their base leader ability, this means that every leader is automatically "equipped" with their mementos, such as bonus Combat Strength, Food and Production for Tecumseh. This does NOT take any memento slots, just adds the modifiers, regardless if you have them unlocked or not. It's great because it enables the AI to use these mementos, but also is fun if you choose to double stack them (seriously, +3 Combat Strength per Suzerain'd City State? Enemies of Tecumseh better watch out!).
9 Comments
MarshmallowBear  [author] 31 Jul @ 6:23am 
@renetschultz yes.
renetschultz 31 Jul @ 5:39am 
The AI get these bonuses too right?
Renouf 28 Jul @ 7:44am 
Highly recommend pairing this with Sloth's AI Memento Picker mod so you can let the AI do all that crazy stuff too.
Renouf 28 Jul @ 7:44am 
Brilliant idea. The double stacking makes me wish the base game had something like this, like maybe when you unlock the memento the leader gets it permanently equipped or leaders get double bonuses from their own mementos.
My favourite combo so far has been getting 100 Influence from masteries as Ben Franklin, completely changes his playstyle. Harriet gets a lot of love for crushing deity thanks to her huge defensive bonus, but with this mod other leaders can pull this trick too: Baroque Frederick can get +4 support on defensive wars (and gets more from conquering than Harriet does), and Amina can get a crazy +7 CS on the right terrain (which basically cancels out the deity combat bonus of +8). Confucius can get 4 Science 2 Culture specialists. Augustus can get an extra settlement limit of 2/4/6 but cities cost double. Ashoka can do the food bloom strat every game. And let's not even mention Tecumseh.
MarshmallowBear  [author] 28 Jul @ 7:41am 
@Basileus Depends on the mod and how it changes the abilities, but for the most part it should be mostly comptabiel.
Basileus 28 Jul @ 12:49am 
Heya! Seems a very fun mod as it basically upgrades every leader, making them more "whole", but how would it interact with mods that tweak their bonuses?
MeachePeachy 27 Jul @ 1:27pm 
clever bear!
MarshmallowBear  [author] 25 Jul @ 10:29am 
@芒果萌萌果 Unfortunately atm, only vanilla ones, however, I hope to eventually figure out a way to do it for all leaders regardless,
芒果萌萌果 25 Jul @ 9:19am 
Awesome mod! Quick q: does it work with modded leaders or just the vanilla ones? Thx.