RimWorld

RimWorld

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[kyzy] Ship Wall Enhanced
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Mod, 1.6
File Size
Posted
Updated
1.881 MB
29 Jul @ 9:18pm
8 Aug @ 6:29am
11 Change Notes ( view )
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[kyzy] Ship Wall Enhanced

Description
Description
Have you ever wondered?
All those narrow corridors and complex wall structures inside of gravship are massive waste of ship interior space. Why do we still need to tolerate such shocking inefficiency?

Now introduce the Ship Wall Enhanced MOD — a revolutionary upgrade that merges many useful facilities directly into wall or wall-mounted buildings, it could saving you an incredible amount of space.

No more struggling with cramped layouts — reclaim your ship’s interior with smart, space-efficient design.

你有没有这样想过?逆重飞船里这些狭窄的通道和繁复的墙体解构,都是一种对珍贵内部空间的巨大浪费,那为什么我们要继续忍受这些惊人的空间浪费呢?

现在向你介绍飞船墙体增强MOD,它可以将大量飞船内使用的设施直接整合为墙壁仓体从而节省大量的空间,因此你不用再为飞船空间不足而深受烦恼。

Details
This Mod add about 10 kinds of 2x1 cells "Cabin Wall" buildings, those building are mostly replacement version of some original buildings. Also, all of the cabin walls could support with roofs and separate rooms, which means they could almost replaced the interior walls of a gravship.

There also has several mount building added, such as mini solar panel and mini gun turret, they can be mounted on the outer wall of gravship and travel around to new maps.

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Mod Building LIst:





Mod Mount Building List:


Other Building List:

If you load the Adaptive Storage Framework, there also have 3 more Cabin Building could be use.


Setting Page
Add Mod setting page, so that player could adjust every cabin's power outputs.
- Add building settings, let player control if the mount turret could explode or not.


Known Issues
hang attachment onto cabin walls works fine, but if you deconstruct, try to move the cabin building for somehow, then a red alert will pop up to say the stack problem of attachments, that is because the cabin wall is treat as wall, but it's still kinds of building.
This bug does not affect real game running, but If you are really matter with this, try to avoid set attachment onto cabins, such as mounted torch or mounted lamp.


Compatibility
-Cabin walls does not support with mount buildings from the "Wall Stuff Mod", because those mount stuff can only build with real walls.
-Add adaptation support for Vanilla Chemfuel Expanded, if VCE loaded, the fuel tank cabin will automatically connect with the ChemfuelNet pipe, so does the chemfuel power generator cabin.


Change Logs
25/8/7: Add 3 new storage Cabins (standard Storage cabin, glass storage cabin, thermostatic fridge cabin), does require to load the [Adaptive Storage Framework] mod first.
25/8/6: Remove all stuff materials requires for craft cabin buildings.
25/8/5: fix the fuel tank cabin's explode condition when the chemfuel pipe (from Vanilla Chemfuel Expanded Mod) loaded. Also a mod setting about display the fuel Bar UI has been added.
25/8/5: Add German, Japanese and Russian language support. (Translate by AI, if something is wrong, please tell me!)
25/8/4: Add Itab Page support for production Cabin Buildings for adjust production speed & yield amount.
25/8/3: Add mod setting for mount mini gun explode property.
25/8/3: Add support for chemfuel pipe from Vanilla Chemfuel Expanded.
25/8/1: Add mod setting page, support power adjust for power Cabin Buildings.


Language
English, Chinese Simplified&Traditional supported.
German, Japanese and Russian supported. (Translate by AI)

Credit
Special thanks for Synthawk, created some VCE and Weapon Expand patches for this Mod.
Popular Discussions View All (2)
5
6 hours ago
25/8/6 Risky Update for remove stuff material from Cabins craft
kyzy_4399
0
21 hours ago
部分物品不能自动识别
神马终日行
113 Comments
kyzy_4399  [author] 2 hours ago 
@Abys 可以看下25/8/6的一个讨论贴~贴图变黑可以通过重建解决,旧建筑带了钢铁的染色属性所以变黑了,燃料箱的问题我这边还在查原因。
You can take a look of the discussion I posted on 25/8/6~The darken texture can be solved by reconstruction. The old building has the stuff property like steel, so it turned dark. And I am still investigating the cause of the fuel tank problem.
Foxtrot 4 hours ago 
在建筑页面把鼠标悬浮在建筑上面之后会有明显的掉帧
Abys 4 hours ago 
载入后贴图变黑了,原本没有这个问题的。燃料箱也连不上引擎了,原来也没这个问题的
Synthawk 4 hours ago 
@Argyuile do the other vanilla chemfuel expanded tanks fill correctly? If you have that mod installed they will be filled by chemfuel lines instead of manually, so I assume you have that installed. Can you check to see if other tanks are working and only the cabin is broken?
Argyuile 4 hours ago 
The Fuel tank cabins aren't working, nobody fills them, they don't seem to get filled from being attached to chemfuel pipes and you can't manually fill them than I can tell.

For the batteries a nice QoL improvement would be to give them a visual representation on how full they are like the vanilla batteries. T
Masterofgaming22 6 hours ago 
unfortunately uninstall + reinstall the grav engine doesn't seem to work for me, nor reloading save or reloading game. oh well.
Solraze 17 hours ago 
ok thank you. this is a good mod i like it. keeps things neat
kyzy_4399  [author] 17 hours ago 
@Solraze yeah this could be a bug I am still trying to figure out. Uninstalling and reinstalling the grav engine will fixed it for a while, but you may need to do so every time when load save files.
拉灯不怕黑 17 hours ago 
突然发现Adaptive Storage Framework的拓展 (sbz)Fridge 也出现找不到路径的问题了.....啊啊啊,我裂开了