Stellaris

Stellaris

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Multilanguage-MODJAM2025
   
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11.540 MB
1 Aug @ 1:22am
5 Aug @ 5:20pm
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Multilanguage-MODJAM2025

Description
IMPORTANT: You MUST delete the dummy localisation files for this patch to work!
The original mod includes dummy (empty) localisation files that will prevent this patch from working correctly. You need to delete them manually. Follow these steps:
  • ]Navigate to the mod's installation directory, usually located at:
    SteamLibrary\steamapps\workshop\content\281990\3504405585\localisation
  • ]Inside this folder, delete all files and folders EXCEPT for the following:
    []list]
  • ]File: ds_pr_l_english.yml
  • ]Folder: english
  • Only the one folder and one file listed above should remain. All other files must be deleted.
Afterward, place this mod BELOW the main Stellaris Mod Jam 2025 mod in your launcher's load order. The localisation should now be active in-game.
Alternatively, you can copy the contents of this localisation patch and overwrite the files in the original mod's folder. This can help avoid annoying file verification processes and prevent Steam from re-downloading the missing dummy files.

Stellaris Mod Jam 2025 - Path of Crisis Multilingual Localisation Patch
AI-Driven Community Localisation
Supported Languages: Simplified Chinese, French, German, Spanish, Brazilian Portuguese, Polish, Russian, Japanese, Korean
📘 Localisation Information
    [] Translation Model: Gemini 2.5 Flash[] Human Proofreading: You! (The patch creator lacks the ability to proofread and polish texts in all these languages.)

This patch was generated by the open-source tool, Paradox Mod Localisation Factory, processing approximately 6600 lines of text, fully translated automatically by the Gemini API.
This mod is committed to being 100% AI-translated, with absolutely no manual polishing.
This isn't about achieving a perfect translation—
It's about making high-quality community content more accessible to a wider audience,
and helping the works of talented mod creators be more easily understood, used, and shared by players of different languages.
Even if it means sacrificing some linguistic precision, the goal is to break down the language barriers that stand between creativity and its audience.

You are welcome to proofread, polish, or even re-release this patch based on our work. Just be sure to credit the original project.




🚀 Want to translate your own mod into multiple languages with one click?

Feel free to use our open-source tool:
Paradox Mod Localisation Factory on Steam Workshop
GitHub Repository[github.com]
If this project has been helpful to you, please give us a star on GitHub and a like on the mod!
👍👍👍⭐⭐⭐👍👍👍⭐⭐⭐
We are dedicated to building a modular and automated multilingual mod localisation ecosystem. We welcome any form of feedback, suggestions, and code contributions!
🚀 Want to see your favourite mod in your native language?
Please leave a message in the comments or discussion sections. If the author has the capacity, a multilingual localisation version for that mod will be considered.


Stellaris Mod Jam 2025 - Original Mod Introduction
"He who fights with monsters should look to it that he himself does not become a monster. And if you gaze long into an abyss, the abyss also gazes into you." – Friedrich Nietzsche

Welcome to the localisation project for Stellaris Mod Jam 2025! Sponsored by Paradox Interactive, this event's theme is "Path of Crisis," bringing together dozens of outstanding mod authors to introduce a host of new, game-changing crisis ascension perks to Stellaris.

This localisation pack aims to bring these imaginative works to the wider player community. You will have the opportunity to dominate or reshape the entire galaxy in new, and often sinister, ways.

Event Overview

Mod Jam 2025 encouraged creators to break the mold of traditional gameplay by designing ascension paths that allow players to become the "endgame crisis" themselves. These paths are not about fighting the crisis; they are about being the crisis. From manipulating time and space to twisting reality, from enslaving thought to devouring stars, each modder's ingenuity offers a unique road to ultimate galactic domination.

This pack is dedicated to fully translating the text content of all participating mods, including events, decisions, technologies, ship components, and user interfaces, allowing you to immerse yourself in these brilliant stories and gameplay mechanics without language barriers.

Featured Crises

Among the many fantastic crises, a few stand out for their unique concepts and profound themes. Here are some highlights:

  • Theophany
    "Gods need believers, but more importantly, they need food."
    This crisis path leads you to find your civilization's god in the Astral Planes—but it is a weak, starving entity. Your mission is to "feed" your god through conquest and sacrifice, allowing it to grow and evolve. You will spread the "Astral Taint," breaking the boundaries between reality and the void, ultimately manifesting your deity in the mortal world to become the sole ruler of the stars. This path is steeped in religious fervor and cosmic horror, offering deep immersion.

  • Coexistence Protocol
    "For the sake of peace, all means are necessary, even stripping away free will."
    This might be the most "hypocritical" and chilling crisis of all. Your goal is to bring eternal peace to a war-torn galaxy. But the means to achieve this peace is by building a colossal mind-control device called the "Enlightenment Array" to forcibly alter the minds of all sentient life, eradicating their violent tendencies and free will. This raises a classic philosophical question: Is peace without freedom still peace?

  • Dreaming Deep
    "Reality is but a dream, and I shall become the master of all dreams."
    Inspired by Lovecraftian horror, this crisis path allows you to infiltrate the dreams of other civilizations. You will establish a bizarre dream-based economy, using espionage and special edicts to convert the populations of other empires into your "Dreamers," stealing their productivity and ultimately triggering the "Eternal Dream" to pull the entire galaxy into a collective, inescapable dream that you control.

Other Crises at a Glance

In addition to the featured crises, this event includes many other equally brilliant crisis paths, such as:

  • ] Reality Chain: Emulate the Galactic Imperium by manipulating the Galactic Community to enslave the entire galaxy.
  • ] Branch Weaver: Traverse the multiverse and alter history, but beware the wrath of the "Infinite Empire."
  • ] Harvester Crisis: Become the ultimate miner, treating planets, stars, and even entire galaxies as your quarry.
  • ] The Phoenix Protocol: As the heir to an ancient empire, activate a megastructure to "devolve" all other species into primitive forms.
  • ] Omni-Temporal: Become the master of time, ensuring your eternal supremacy by resetting your enemies back to their homeworlds.
  • ] Killing Thought: Embrace war and slaughter, satisfying your thirst for power through endless battle.
  • ...and many more!

Finally, a huge thank you to all the authors who participated in Mod Jam 2025 for bringing us such incredible content. And thanks to every player who subscribes to and supports this localisation pack!

May you walk your own... Path of Crisis in the universe of Stellaris.
Popular Discussions View All (1)
3
6 Aug @ 2:48am
Bug报告 / 问题反馈集中贴Bug Reports / Issues Thread
Longling
13 Comments
Longling  [author] 6 Aug @ 2:48am 
MC汉化组的汉化MOD也对#MODJAM进行了汉化。
同时开启本MOD和MC汉化会导致冲突以及部分汉化失效。
Longling  [author] 5 Aug @ 8:44pm 
@qwertyuiop181813
请告诉我汉化失效的条目,哪个部分汉化缺失,并且告诉我具体的类型(是显示了原来英文的文本,还是只显示本地化键值)。你可以在本工坊的新开一个讨论,然后发图。
qwertyuiop181813 5 Aug @ 8:43pm 
我刚才又检测了一遍,确认已经删除假中文了,但我注意到这个mod发生了更新,不清楚是不是原mod更新导致的问题
Longling  [author] 5 Aug @ 8:10pm 
首先请检查mod原目录下有没有假本地化文件,如果有请将其删除。*
Longling  [author] 5 Aug @ 8:10pm 
@qwertyuiop181813
首先请检查原目录下有没有假本地化文件,如果有请将其删除。
如果汉化依然失效,请告诉我失效的本地化条目并且告诉我具体的类型(是显示了原来英文的文本,还是只显示本地化键值)。你可以在本工坊的新开一个讨论,然后发图。
qwertyuiop181813 5 Aug @ 8:02pm 
@Longling mod不知道是不是更新了,有些灾飞的翻译失效了o(╥﹏╥)o
Longling  [author] 5 Aug @ 7:43pm 
Hello, I have removed all localization content related to "Non-Baryonic Crisis" that was generated using AI, and replaced it with the original localization files provided in the official ModJam release.
你好,我已经移除了本 MOD 中使用生成式人工智能制作的、与“后重子注入危机(non-baryonic)”有关的本地化内容,并使用原始的本地化文件替代。
@Rodahtnov
Rodahtnov 5 Aug @ 11:44am 
您好,我是《后重子注入危机》的作者之一。我们强烈反对使用生成式人工智能以及任何与我们相关的内容。我请求删除所有提及我们作品或与之相关的人工智能生成数据的内容。谢谢!
WZK 4 Aug @ 1:53am 
牢大万岁!
qwertyuiop181813 3 Aug @ 7:43am 
非常感谢😭