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Tools O' Plenty ( Continued )
   
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Mod, 1.4, 1.5, 1.6
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470.021 KB
5 Aug @ 11:56pm
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Tools O' Plenty ( Continued )

Description
Description:
This is a forked version (with some minor changes) of my favorite tool mod:
Original Mod:
Tools O' Plenty
By: TheSimpleDude42

Overview:
While there are a number of tool mods out there, I always felt that most didn’t provide enough variety or weren’t immersive enough, so I decided to create my own. This mod introduces four tiers of tools—Primitive, Basic, Industrial, and Spacer—all locked behind their respective research, so players can unlock them as they progress in the game. For those not using UI mods, the research is in a new tab.
The tools are designed to cover various stats and boost different aspects of pawn activity. The idea is to make these tools immersive—they should fit naturally into any playthrough, even those set in a medieval or low-tech scenario. And yes, I’ve always wanted to have a pawn armed with nothing but a broom—especially if they’re kids. No lazy rascals in my colony! >:)

Balance and Gameplay:
Tools are designed to make life easier, not for your top-tier pawns, but for those less useful ones. That’s why they are OP in the sense that the Primitive tools offer a 10% boost to stats, and each tier (Basic, Industrial, Spacer) adds an additional 10% boost. It may sound unbalanced at first, but I find that it makes the game more enjoyable, especially later on when you’ve got 400+ mods running, with tons of debuffs and challenges piling up.
Tools are a convenience, so don’t expect them to make your best pawns too powerful—but they’ll certainly speed up tasks for those pawns you’d rather have working harder!

Required Mods:
To fully use and manage your tools, you'll need some additional mods, as the base game doesn’t support multiple tools/weapons in a single pawn's inventory:
Pick Up and Haul (for item storage and management)
Simple Sidearms or Grab Your Tool (or any similar mod that allows for easy tool switching)
Additionally, to swap tools automatically when crafting, you’ll need:
De-generalize Work Mod
Simple Sidearms (Note: Grab Your Tool doesn’t support this feature)