RimWorld

RimWorld

9,914 ratings
Simple sidearms
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
3.333 MB
16 May, 2017 @ 1:02pm
13 Aug @ 12:07am
82 Change Notes ( view )

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Simple sidearms

Description
With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked.

See forum thread for details.
https://ludeon.com/forums/index.php?topic=32497.0

Non-steam version and old releases can be found here.
https://github.com/PeteTimesSix/SimpleSidearms/releases

For a simpler alternative, consider Pocket Sand:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2226330302

If you want to express gratitude, support me or attempt to convert money into motivation, you can do so here: ko-fi.com/petetimessix

I've set up a Discord server[discord.gg], which is the preferred medium for discussion and bug reports.
Popular Discussions View All (50)
122
25 Aug @ 10:23am
PINNED: Rimworld 1.4 Bug reports
PeteTimesSix
56
17 Oct, 2022 @ 2:53pm
PINNED: Rimworld v1.3 bug reports
PeteTimesSix
1
7 Feb @ 5:00am
Pawn puts weapon back immediately
The Earl of Shitterton
2,795 Comments
yawolodzya 26 Aug @ 12:07am 
One of the best. This should be in a base game.
Paolini 25 Aug @ 9:16am 
@subzeroggwp did you think about not abusing the glitch ? If you have that little self control how you manage to not dev mod through the game ?
B flat 24 Aug @ 8:59am 
@subzeroggwp Dude, you have an easy to use console access at all times in vanilla where you can get infinite resources / kill anything you want / be a god with one button, and you're disabling a mod because of one quirk? It should be patched obviously, but have you tried not using said bug?
阳光悍匪 21 Aug @ 5:41am 
伟大无需多言
Spank Daddy 19 Aug @ 12:06pm 
this is probably one of my favorite mods. thanks dude
subzeroggwp 19 Aug @ 12:03am 
NAKED dude with 0 in melee can KILL a CENTIPEDE solo:

Let me explain:

There is currently a bug which allows pawns attack DURING PAUSE by DRAFTING and UNDRAFTING them when they have a melee and a ranged weapon in their inventories.

1. Let an enemy get close into melee range
2. PAUSE your game
3. Draft and undraft your pawn that is being attacked in melee.
4. Congrats, now you can kill ANYTHING with a beer bottle or whatever garbage melee weapon your pawn carries :)

If you need live footage then message me, I'll send it over.

I love this mod, yet for now I 'll have to disable it since it's extremely game breaking :(

Discovered it randomly when I got attacked by insects.

My half dead planter had to kill 8 megaspiders/spelopedes on a clear plain xd

Thank you for creating solution in advance ;)
MadMage 18 Aug @ 2:44pm 
My pawns are dropping sidearms when they change/grab main weapons.
VitaKaninen 18 Aug @ 1:07pm 
@Serica, I had the same thing happen, but I was able to remove it with character editor. I think I had to remove the ghoulification, then make them drop and forget about the weapon, then reghoulify them, otherwise they would just go pick it back up again.
Serica 18 Aug @ 7:03am 
the prisoner turned into a ghoul will still use his weapon and can't remove it
Oblivion 17 Aug @ 9:42pm 
is there a way to fully disable thhe multiple /sidearm part of this and just make sure it equip the mainweapon i want all the time?