Ravenfield

Ravenfield

137 ratings
[EA31] PAIO+ 1.0
4
2
   
Award
Favorite
Favorited
Unfavorite
Content Type: Mutators
File Size
Posted
408.661 KB
9 Aug @ 7:32pm
1 Change Note ( view )

Subscribe to download
[EA31] PAIO+ 1.0

Description
You can reach me on Discord[discordapp.com] for questions, commissions, or other inquiries. If you’d like to support my work, consider buying me a coffee on Ko-fi[ko-fi.com] — thank you!


THIS MOD REQUIRES MANUAL INSTALLATION!!! THIS MUTATOR DOES NOTHING!!! DOWNLOAD THE MOD FROM GITHUB!!! FOLLOW THE INSTALLATION INSTRUCTIONS!!! OPTIONALLY USE WITH BETTER BOT TARGETING FOR THE BEST RESULTS!!!

Panchuet’s AI Overhaul and Others (PAIO+)
This is the first official release of my comprehensive Ravenfield overhaul focused on smarter AI for more challenging, realistic battles. Alongside AI improvements, I’m refining gameplay, fixing bugs, and making targeted improvements to create a polished, balanced experience. Updates will be less frequent but thoroughly tested to avoid bloat and ensure each change feels natural and well-integrated, with more improvements planned as development continues.

This mod is incompatible with HavenM because both modify the same file. You’ll need to use one or the other.

Installation Instructions
  1. Download the "Assembly-CSharp.dll" file from the official GitHub link: https://github.com/Panchuet/Panchuet-s-AI-Overhaul-and-Others/blob/main/Assembly-CSharp.dll. On the GitHub page, click "Download raw file".
  2. If you see a warning like "Unverified download blocked", it’s simply a standard safety precaution for .dll files. The file is safe, but you can scan it with your antivirus for peace of mind.
  3. Find your Ravenfield Managed folder. This is usually found here:
    Steam\steamapps\common\Ravenfield\ravenfield_Data\Managed
    Alternatively, you can navigate to it via Steam:
    Right-click Ravenfield > Properties > Local Files > Browse Local Files > ravenfield_Data\Managed
  4. Ensure that the downloaded file is named exactly "Assembly-CSharp.dll". Make sure you are installing it on EA31/the Stable Branch.
  5. Copy the downloaded file into the Managed folder and choose to overwrite the existing file when prompted.
  6. Installation is now complete.
  7. For updates: If the mod is updated, you will need to install the new version following the same step. Simply overwrite the existing file with the new one. You can check for updates by comparing the version in the mod’s title.

Uninstallation Instructions
  1. To uninstall, verify the integrity of game files via Steam:
    Right-click Ravenfield > Properties > Local Files > Verify Integrity of Game Files
  2. If uninstallation was successful, Steam will display: "1 files failed to validate and will be reacquired." This means the original game file has been restored.

Changelog
Bot Behavior & Movement
  • Bots taking fire will always try to find cover and will sprint to do so if possible.
  • Bots who see enemies will also try to find cover and will sprint to do so if possible.
  • Bots charging in melee will sprint directly at their target.
  • Bots using melee weapons also will no longer crouch unless taking cover, and will never prone while attacking.
  • Bots under fire and unable to find cover will now prone if in open areas, or crouch if in close-quarters combat areas.
  • Bots already in cover and under fire will crouch properly to hide behind cover.
  • Bots now cannot shoot while moving prone to avoid awkward animations; players can still shoot while moving prone.
  • Bots will prone when shooting at enemies within a more reasonable distance (the threshold was reduced to make this happen more often).
  • Improved player-led squadmate stance: bots now mimic the player's stance exactly — standing, crouching, or prone — giving players more precise control.
Vehicle & Driver Behavior
  • Drivers without weapons will exit vehicles when capturing points. Drivers of aircraft remain onboard, for obvious reasons.
  • Removed the previous speed limit on AI-driven vehicles; bots now drive at 100% max speed like players.
  • Vehicles flipped upside down are considered stuck; bots will abandon them and continue on foot.
Targeting & Combat Logic
  • Experimentally allowed bots to shoot at targets even if they can’t damage them (e.g., infantry shooting tanks). This mainly fixes vehicle-targeting edge cases where seats are incorrectly flagged as “enclosed” and ignored by bots despite being physically open. Also, it’s just very cool to see infantry helplessly firing at armored vehicles.
  • Massively improved targeting logic:
    • Infantry 30 meters or more above ground are now classified as "Air" targets. Ground infantry won’t shoot at airborne or parachuting bots at incredibly high altitudes anymore. However, this also means that airborne infantry are now fair targets for AA guns, turrets, and similar weapons.
    • Helicopters and aircraft flying 30 meters or less above ground are classified as "Ground" targets. Ground infantry will shoot at these low-flying aircraft, making low-altitude flight riskier.
  • Increased teammate danger range to reduce friendly damage from rockets, explosives, and grenades.
Visuals & Animations
  • Added the low-angle carry animation (as seen in Spec Ops mode) to all modes for improved visuals.
  • Experimentally removed the "eye" muzzle effect, where bots sometimes shoot from their eyes instead of their weapon muzzle in certain situations.

FAQ
Is this EA31 only?
Yes. This release is only for the EA31/the stable branch only. It does not work on the beta branch or older versions. I will update to EA32 (beta) when that branch becomes stable.

Is this compatible with other mods?
Yes, it’s compatible with all mutators and other workshop items.

My game is crashing, what should I do?
Confirm you’re running EA31 (stable). This mod will crash on other versions.

What happens if the game updates?
If Ravenfield updates, this mod may become incompatible. If that happens, uninstall the mod until it’s been updated for the new game version. You'll have to wait for me to update it to the new version.
Popular Discussions View All (1)
12
11 Aug @ 6:57pm
PINNED: Suggestions, Feedback & Bug Reports
Panchuet
87 Comments
Panchuet  [author] 2 hours ago 
@Void
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2607955918

@Watekostile
an oversight since i forgot to exclude planes! will be fixed next update
Proxy 2 hours ago 
This is awesome.
Watekostile 2 hours ago 
Really great AI overhaul my only complaint is that when the aircraft is upside down, bots will immediately leave the vehicle. Which sucks and made dogfighting non existent.

Overall its a really great mod, I just hope the Aircraft issue gets fixed.
MrBrick 2 hours ago 
I've wanted an improvement to the enemy A.I. so I greatly appreciate you stepping in and making this. Makes combat more realistic, engaging, and entertaining!
Void 5 hours ago 
Hi, is there a way for bots to surrender at the end of a round?
RJ 8 hours ago 
i feel like the proning is a bit much n it feels like the enemy is just drop shoting
Panchuet  [author] 9 hours ago 
… just like your team does when they’re getting shot at. that's how suppression works, yes
ThumbStick 9 hours ago 
A big nerf for the Ravens, they prone the second I open fire instead of fighting back
Cat Daddy 10 hours ago 
I wonder what the developer is doing instead of making amazing progress like this!
Panchuet  [author] 11 hours ago 
@Leader of the Zakonistans
yes

@Vladimir4757
i have nothing to gain and only risk ruining my reputation by spreading a virus. download at your own risk, but i promise it’s 100% safe