The Karters 2: Turbo Charged

The Karters 2: Turbo Charged

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Curated Race Maps - a companion piece to the community voted quickplay map selection
   
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Description
Here's a collection of maps that I've personally tested and give an official seal of approval to. Everything here should be fun for races* or time trials. (Work in progress. QA for 260+ custom tracks takes time.)

Things that wont make the cut:
*Bad collision alignment (Can you get stuck? Do things that appear smooth or flat to drive on have hidden or unintentional walls that halt all of your momentum? etc.)
*No deathplanes, bad deathplanes, or deathplanes placed in an area that looks like it should be a valid shortcut. (If you don't want someone to take a specific path, place a visual barrier there or use checkpoints to prevent it. If you fall off the map and the recovery doesn't work properly or you can softlock yourself in a pit, you're gone from the list, etc.)
*Bad, nonsensical, or absent checkpoints.
*Tracks without music or poorly implemented music (too quiet, too loud, fades out without a proper looping point)

Newer maps still in development may see some forgiveness, but if your map was uploaded prior to the early access release of the game and still has issues by the time I play test it, it's going to be off of my radar at that point, sorry.

*NOTE: Most of my testing for these tracks have been in time trials. Expect that I'll have overlooked things like strange item box placement, bad or non-sensical waymarkers for AI drivers, and strange pathing for the tank item or anything that functions like it. Let me know in the comments if you had a bad time in the standard race mode and I'll take another look at that track.
Items (59)
Misty Cliffs (BK)
Created by Arca
Track imported from Boom Karts...
BK - Splash Bay
Created by Arca
Splash Bay from Boom Karts Ripped by amogusstrikesback2 (Sketchfab)...
BK - Antarctica
Created by Arca
Antarctica from Book Karts Ripped by amogusstrikesback2 (Sketchfab)...
Bobby Park
Created by M.K.
Bobby Park was Bobby's private practice track prior to his accident....
CTGP-7 - Dragon Burial Grounds
Created by Arca
Dragon Burial Grounds (also known as Dragon Burying Grounds) from CTGP-7 (for Mario Kart 7) Modeled by Multimariokartds...
MKDD - Waluigi Stadium
Created by Arca
Waluigi Stadium from Mario Kart: Double Dash!! Model ripped by Peardian (The Models Resource) ⌚Author time: 1:33.185...
Desertic Testing
Created by Arca
Original track made for TK2:TC...
Forest Highway
Created by Nimo
...
Sonic R - Resort Island
Created by Arca
Resort Island from Sonic R Ripped by mgifbx (SKetchfab)...
Graveyard Grove
Created by Seren
Graveyard Grove Mini-Rework out now! Version 1.3: New visuals, improved lighting, reworked U-Turn section, new main path, shortcuts patched, collisions fixed, respawns adjusted, and more! ...
de_dust2
Created by Revvylo
WarOwl's third law of Counter-Strike: If a game allows custom maps, there is a dust2....
CTR99 - Dingo Canyon
Created by [TC]Ciaиєz ITA
Dingo Canyon track directly ported from the original PSX's Crash Team Racing! Features highest resolution textures (maximum LOD everytime), original vertex colors, original skybox, original track models (cacti, cow skulls), functional turbo pads, and origi...
CTR99 - N. Gin Labs
Created by Matt
...
Bobby's Bubbly Bay
Created by gub
This track was dedicated to Bobby's nephew, Bubble, prior to Bobby's death. It was given to him after his enrollment into Bobby Gang. It seems to be quite a fitting location, due to the high concentration of bubbles in the bay. A statue of Bubble was const...
CTR99 - Turbo Track
Created by Nimo
...
CTR99 - Coco Park
Created by Arca
Coco Park from Crash Team Racing Ripped by Superstarxalien (The Models Resource) Original game shaders by rick_o_max (thanks Ciαиєz for sharing)...
CTR99 - Tiger Temple
Created by Arca
Tiger Temple from Crash Team Racing Ripped by Superstarxalien (The Models Resource) Original game shaders by rick_o_max (thanks Ciαиєz for sharing)...
CTR99 - Roo's Tubes
Created by [TC]Ciaиєz ITA
Roo's Tubes track directly ported from the original PSX's Crash Team Racing! Features highest resolution textures (maximum LOD everytime), original vertex colors, original skybox, original track models (mushrooms), functional turbo pads, and original weapo...
MK8 - Ninja Hideaway
Created by Matt
...
CTRNF - Electron Avenue
Created by [TC]Ciaиєz ITA
Electron Avenue track directly ported from the original PS4's Crash Team Racing: Nitro Fueled! Credits: Cianez - Porting, navigation path, AI jump triggers, start banner model; rick_o_max - Vertex color shaders creator, help and support. Cathret - Tester, ...
CTR99 - Papu's Pyramid
Created by [TC]Ciaиєz ITA
Papu's Pyramid track directly ported from the original PSX's Crash Team Racing! Features highest resolution textures (maximum LOD everytime), original vertex colors, original skybox, original track models (plants), functional turbo pads, and original weapo...
Elderwood Forest
Created by Seren
Venture on the mystical branches of the timeless Elderwood Forest! Featuring winding roads, branching paths, & healing zones. Watch out for tree trunk shortcuts, they're bound to leave you stumped!...
MKWii - Coconut Mall
Created by Nimo
...
MK8 - Hyrule Circuit
Created by Skrekw
Hyrule circuit but at different time...
Breeze Harbor
Created by Arca
...
Default Deathtrap
Created by gub
This track is made completely out of Blender default cubes, with no corners cut. Need to make a long stretch of road? Can't stretch out the cube, I must put multiple cubes together in a straight line. Can a track made with only cubes even be fun? Of course...
WEEGEE CIRCUIT
Created by StormSmasher
OBEY WEEGEE! Original track model by Ben on 3DWarehouse: https://3dwarehouse.sketchup.com/model/a3e9f543b9383d43cc337c9863b78181/Mario-Kart-Wii-Weegee-Circuit Music is Apocalypse Bowser Battle by GaMetal...
MK8 - Shroom Ridge
Created by Lukas64_the_dog
The Shroom Ridge Planed Feature: Traffic...
Dreamy Heigths
Created by Arca
...
Jak2 Class C Track
Created by Pale
My first track mod, its a bit jank and a few links in unity have been broken which makes further development a bit difficult. However I look forward to revisit this track down the line for a proper revamp....
Kalebo III
Created by Pale
Ported from - Ratchet and Clank (PS3 Port) Featuring: - Original boostpad + Itembox placement - Functioning Shortcuts - BGM...
Torval
Created by Pale
Ported from - Ratchet Deadlocked (PS3 Port) Features: - Functioning Shortcut - BGM Note: Because of the original geometry made the terrain was very not flat, I have made a adjustments to minimise the moon-jumping but allowed many fun spots to got crazy gal...
Nicktoons Racing - Bikini Bottom Blowout
Created by HarmonyOmega
TODO: add jellyfish add bubble particles re-rip track with original vertex coloring...
Rilgar Blackwater City REMIX
Created by Pale
Trying something a little different. Please let me know what you think. Not intended for newer players. Features: - Several shortcut/offpath's (everything unlocks after lap 1) - Custom BGM - Animated Track Scenery - Little Easter Eggs Plan to work on more ...
Nicktoons Racing - Dam Prix
Created by HarmonyOmega
the only reason i ported another track so soon is because i couldn't sleep so i ripped the assets to start later...
Chocobo Circuit - Final Fantasy XI
Created by Pan
The Chocobo Circuit, based in Windurst, from Final Fantasy XI! Watch out for the Chocobos racing around on the track and try some sick jumps off the cliff faces and over the lake! Did my best to port this one but I cannot make FFXI's unique way of blending...
Dark Ruins
Created by Cathret
...
Conker's Bad Fur Day - Total War Race
Created by Chez Tikkesi
Decided to give making a track a go. It's a rather simple track overall, but hopefully someone finds it fun. If you feel up to you, give my Author time a go!...
Spyro 3 - Honey Speedway
Created by MiscDan64
Honeycomb Speedway is home to the fastest racing bees in the world. It's also one of the only speedways that operates at night! Enjoy this short and sweet run through one of Spyro 3's iconic speedways!...
Night Arcade City
Created by Nimo
Track exported from 3D Sketchfab. Model Ripped by Out_Ofbounds_Gaming Game: Talking Tom Racing. -------------------------------------------------------------- ...