America's Army: Proving Grounds

America's Army: Proving Grounds

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CS_Dust2
   
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Mission Type: C4
Team Size: BDX (6v6), FLO (12v12)
Map Status: Beta
File Size
Posted
Updated
45.136 MB
18 Dec, 2014 @ 5:46pm
20 Dec, 2014 @ 4:20pm
9 Change Notes ( view )

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CS_Dust2

Description
Refreshed and Updated map replicating the layout of the hugely popular Counterstrike Map CS_Dust2.

Attacking forces must destroy one of two targets with C4 while the defending forces must either disarm the bomb or defeat all attacking forces.

12v12
30 Comments
picciotto.Just Monika 1 Nov, 2016 @ 10:32am 
How can i play on this map?
joey22895309262809 8 Jun, 2016 @ 5:52pm 
@Moxie

The map is big because you will have 24 people on the map. 24 people. That's alot.
Gadir 30 Jan, 2015 @ 1:58pm 
Demasiado grande para BDX (6v6) y el mapa prácticamente no tiene diferentes alturas.
Mael$trom  [author] 23 Jan, 2015 @ 6:05pm 
Thanks for the excellent advice DragonEyez.
drakonas 23 Jan, 2015 @ 9:57am 
Great map. The south New sniper perch is too strong. It allows attackers to pretty much take over that whole side of the map (Long A)and only leaves defenders a few spots to protect bomb site A. I was also able to exit the map by jumping on the fence off the south sniper perch. If you are trying achieve maximum fidelity to the original dust2, I would remove access to the sniper perches, and perhaps elevate the the CT ramp leading to bomb site A (or lower the walls).
VanillaBro 21 Jan, 2015 @ 2:25pm 
wow cool.thanks
1212345698 20 Jan, 2015 @ 11:16pm 
good
Shotgun 10 Jan, 2015 @ 6:46pm 
Can't you all people get that an exacto port of the map would requiere to port the De_Dust2 from one engine to another? If you all like to complain so much, then try by yourselves...
Moxie 8 Jan, 2015 @ 3:49pm 
why did you make it so big
ZomPaul 8 Jan, 2015 @ 8:11am 
seriously think this needs to be revisited or put some more thought into. Hopefully this is still a work in progress.

If you cant make it the same make it better and call it something else.