Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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200 man pikes
   
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Tags: mod, Units
File Size
Posted
Updated
5.561 KB
2 Jan, 2015 @ 6:25pm
16 Mar, 2018 @ 6:08pm
12 Change Notes ( view )

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200 man pikes

Description
Included in Balance Through Realism mod in this same Workshop. Compatible with and affects pike units in the Empire Divided and Desert Kingdoms DLC.

Just a test mod, increasing the size of all pike units from 160 to 200 men. Changes only those units' lines in the main_units table.

Brings the game closer to the RTW standard, where pikes were 240 men to hoplites' 160. Overall makes pike units more survivable and harder to defeat than in the default game.

UPDATE: Also changes the pike_lower_delay_combat from 20 to 4, pike turning values from 1.5 to 1.1, and pike attack zone angle from .945 to .924 in the kv_rules table. Has the effect of making pikes a fair bit more sprightly on attack.
22 Comments
Lord Phistor 26 Dec, 2020 @ 3:03pm 
this mod doesn't change garrison sizes
OfficeSpider 12 Aug, 2019 @ 3:21pm 
There a mod for longer sarissa pikes for Macedon? They need 5 rows deep fighting at a time.
devilwopo11 15 Dec, 2018 @ 7:46pm 
update?
メ som 13 Mar, 2018 @ 4:28pm 
Ay man I love this mod I have been using it since you made it, i am wondering though if it's possible to also put up a patch 17 version of this. The bugs with patch 18 were so gamebreaking with mods that I rolled back. would be much appreciated
メ som 7 Mar, 2018 @ 5:42pm 
Ay will this work with the patch 17 rollback? patch 18 is way too fucked up to play with mods
Bruce_R  [author] 2 Jan, 2018 @ 11:20pm 
Som: 200_man_pikes.pack
メ som 2 Jan, 2018 @ 10:50pm 
Whats the file name currently btw?
メ som 2 Jan, 2018 @ 12:17pm 
awesome dude, i subbed this mod the day i saw it lol
Bruce_R  [author] 1 Jan, 2018 @ 10:47pm 
Som: should be updated. Taxiarchos: you probly have a conflict with another mod loading after it and overwriting the changed values to other values or back to the defaults. Happens a lot.
メ som 8 Dec, 2017 @ 4:44pm 
update pls