Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Fix for Scripted 'Reserve Armies' in Hannibal at the Gates
   
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Tags: mod, Campaign
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467.000 B
9 jan 2015 om 2:50
1 wijzigingsnotitie (weergeven)

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Fix for Scripted 'Reserve Armies' in Hannibal at the Gates

Omschrijving
Sick of seeing your Punic War AI adversary paying almost no upkeep on their units, while you sink under the weight of your own upkeep costs? In fact, the Roman and Carthaginian AI have an 80% reduction in upkeep cost. This so called 'reserve armies' feature in Hannibal at the Gates is just a scripted handicap for the player, and this mod makes the AI pay its fair share in upkeep for its armies.
6 opmerkingen
daelin4 12 aug 2017 om 3:04 
i didnt know they didnt have to pay upkeep, thats so lame!
Red Warlord  [auteur] 9 feb 2016 om 20:50 
The armies still exist, but the AI is forced to pay the same upkeep as you, so it disbands them quickly.
✰An American Grizzly Bear✰ 9 feb 2016 om 19:00 
i cant tell u how much of a relief it is 2 play as Carthage and finally not see Gargantuion Roman armies pop out of thin air and rematerialize as soon as i destroy em, not 2 mention Carthage is as stretched as it is so ty
✰An American Grizzly Bear✰ 9 feb 2016 om 18:57 
awsome
Red Warlord  [auteur] 8 feb 2016 om 20:48 
Last time I tested it, it was working.
✰An American Grizzly Bear✰ 8 feb 2016 om 17:57 
this really works? :steamhappy: