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Sorry, but I have been busy with a troublesome Internet connection.
And even yet steam doesn't let me access my blueprints.
This module shouldn't spin at all. But the whole pack is called modular STATIONS for a reason. The they are not intended to be used as free floating ships.
I have already described it at the large hangar, so I will just copy and paste my explanation from there:
" @Sanctuary
Sorry for your problems, but the package is called modular STATION for a reason. With this (and some other) module it is an absolute must to use it as a station. That means that you have to paste it onto a block or object that is not a large ship but a station.
To explain that: Space Engineers has three different kinds of grids.
Small ship, Large Ships, and Stations. Large ships can be moved and rotated, Station are fixed onto one position and orientation. "
" @Sanctuary
Due to the large mass of the moving parts, I had to use several pistons or rotors to operate a single part. I was talking about the large hangar This causes the physics engine to enter some kind of vicious circle of action and reaction, which is exhibited in a self spinning object.
Sadly I had to publish this Blueprint as a large ship because you wouldn't have been able to rotate it into the right orientation otherwise. "
This vicious circle of action and reaction I was talking about can even develop with connectors, landing gears rotors ...
In the end everytime when two different grids (sometimes with connectors even one and the same!!!) are linked to each other with more than one linkage, this spinning can occur.