Space Engineers

Space Engineers

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Modular Stations: The final? module compilation
   
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Type: World
File Size
Posted
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3.119 MB
24 Dec, 2014 @ 3:44pm
19 Jan, 2015 @ 6:09pm
7 Change Notes ( view )

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Modular Stations: The final? module compilation

Description
Ok. Maybe you have followed the progress of Volgraza's Modular Stations package.
In the last Videos we have promised you some upgraded and reworked Modules.
So we (Volgraza, Saladin and me) worked hard over the last few weeks to present you the overhauled Station Modules.

Update 27th Dec 2014: Fixed some errors

And here they are.

(From left to right (depending on your point of view) and up to down)

1.
A combined Module with a Glass Ring Lounge, the extra large Docking Ring Module and the Acceleration Ring Module with Approach Indicators
2.
Glass Docking Ring Lounge (new, no Gravity)
angular Acceleration Ring Module (not modded)
smooth Acceleration Ring Module (medium modded)
3.
extra large Docking Ring Module (slightly modded, fixed Gravity)
4.
small Docking Ring Module (not modded, no Gravity, kept for compatibility reasons)
(former Station Docking Ring Module)
small Docking Ring Module with rotating end extending docking ports (medium modded, fixed Gravity)
5.
Communication Tower Module (slightly modded, fixed Gravity)
Docking Arch Module (slightly modded, fixed Gravity)
6.
6-way Adapter Module (slightly modded, fixed Gravity)
7.
Stairwell Module (slightly modded, fixed Gravity)
Stairwell Module, jam-packed (heavily modded, with Gravity)
Stairwell Module, spacious (heavily modded, with Gravity)
8.
90° Bend Module (slightly modded, fixed Gravity)
90° Bend Module (heavily modded, with Gravity)
9.
Y-shaped Adapter Module left (medium modded, fixed Gravity)
Y-shaped Adapter Module right (medium modded, fixed Gravity)
10.
Hallway Module w/Windows (not modded, fixed Gravity)
11.
Security Module
(former Tactical E-Module) (slightly modded, fixed Gravity)
Security Module (heavily modded, with Gravity)
12.
single length Glass Corridor Module (new, with Gravity)
double length Glass Corridor Module (new, with Gravity)
90° Bend Glass Corridor Module (new, with Gravity)
4-way Glass Corridor Module (new, with Gravity)
3-way Glass Corridor Module (new, with Gravity)
13.
Promenade Module (slightly modded, fixed Gravity)
14.
Habitation Module (4 rooms) (not modded, fixed Gravity)
Habitation Module (16 rooms) (heavily modded, with Gravity)
Habitation Module (16 rooms) with dome (heavily modded, with Gravity)
15.
Medical Bay Module (not modded, fixed Gravity)
16.
Large Power Module (not modded, fixed Gravity)
(former Core 2 power Module)
17.
Reactor Module (not modded, fixed Gravity)
(former Station Core Power Module)
Reactor Module (heavily modded, with Gravity)
18.
Back up Power Module (not modded, fixed Gravity)
Back up Power Module (heavily modded, with Gravity)
19.
Port cover with Large Solar array and BBU (not modded, no Gravity, kept for compatibility reasons)
(former Port cover Large Solar array w-Batteries)
Port cover with folding Large Solar array and BBU (heavily modded, with Gravity)
20.
Port Cover with Solar cells (slightly modded, no Gravity)
Port Cover with folding Solar cells 6x2 (medium modded, with Gravity)
Port Cover with folding Solar cells 4x3 (medium modded, with Gravity)
21.
Port cover with Defence Towers (new, no Gravity)
Port cover with Defence Towers (medium modded, no Gravity needed)
22.
Port cover with Window (not modded, no Gravity, kept for compatibility reasons)
Port cover with Window (medium modded, with Gravity)
Port cover with Window (heavily modded, with Gravity)
23.
Port cover with Airlock (not modded, no Gravity, kept for compatibility reasons)
Port cover with Airlock (medium modded, with Gravity)
Port cover with Airlock and short Docking arm (medium modded, with Gravity)
Port cover with Airlock and long Docking arm (medium modded, with Gravity)
24.
4-man Escape Pod Port cover (not modded, no Gravity, kept for compatibility reasons)
4-man Escape Pod Port cover (medium modded, with Gravity)
25.
Port cover with Window for Landing Pad (slightly modded, no Gravity needed)
Port cover with Window for Landing Pad (medium modded, no Gravity needed)
Port cover with Window for Landing Pad (heavily modded, no Gravity needed)
Port cover with Airlock for Landing Pad (slightly modded, no Gravity needed)
Port cover with Airlock for Landing Pad (medium modded, no Gravity needed)
Portless cover for Landing Pad (new, no Gravity needed)
Flattop Module (Landing Pad) (new, with Gravity)
26.
small Hangar Module with two Blastdoors (not modded, no Gravity, kept for compatibility reasons)
(former Large Hanger Module with two large blast doors!)
small Hangar Module with two Blastdoors (medium modded, with Gravity)
27.
medium Hangar Module with sliding floor (new, with Gravity)
28.
large Hangar Module with folding roof and lifting floor (new, with Gravity)
29.
Shipyard Module (Repair) (not modded, fixed Gravity)
Shipyard Module (Repair) (heavily modded, with Gravity)
30.
Factory Production Module (not modded, fixed Gravity)
Factory Production Module(heavily modded, with Gravity)
31.
Cargo Storage Module (not modded, fixed Gravity)
Cargo Storage Module (heavily modded, with Gravity)
32.
linear Collection Module (new, with Gravity)
linear Collection Module with folding roof (heavily modded, with Gravity)
33.
Collection Module with lift-able Collector (new, with Gravity)
(still Work in progress)
Collection Module with lift-able Collector (heavily modded, with Gravity)
(still Work in progress)
34.
Collection Module with Collection Pit (new, with Gravity)
(still Work in progress)
Collection Module with Collection Pit (heavily modded, with Gravity)
(still Work in progress)
35.
Station Module (Empty) (not modded, fixed Gravity)

If you find any issues or have suggestions, just notify us.

P.S.
Differently from what I have said in the video I have fixed the modules with the Button-Panel-Issue once again.
So you won't need to modify any game-files. At least not until the developers decide to break it again.

P.P.S.
Here is the link to the Christmas Tree:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=357189549

P.P.P.S.
Due to the size of this world we decided to offer the compilation also in several smaller Packages.
Modular Stations Part 01: Component for Accelerator Ring
Modular Stations Part 02: Docking Ring Modules
Modular Stations Part 03: Comm-Tower, Docking Arch, 6-way Adapter and empty Module
Modular Stations Part 04: Stairwells, 90° Bends, Hallway and Y-Shaped Modules
Modular Stations Part 05: Security and Glass Corridor Modules
Modular Stations Part 06: Promenade, Habitation and Medical Bay Module
Modular Stations Part 07: Reactor and Battery Modules
Modular Stations Part 08: Port Covers with Defence Turrets or Solar Panels
Modular Stations Part 09: Port Cover with Windows, Airlocks and Escape Pods
Modular Stations Part 10: Flattop Landing Pad with Port covers
Modular Stations Part 11: Hangars
Modular Stations Part 12: Repair, Factory and Cargo Modules
Modular Stations Part 13: Collector Modules
49 Comments
Stavinair Caeruleum 31 May, 2022 @ 7:19pm 
Glorious
Ekuah  [author] 19 Apr, 2022 @ 9:54am 
@Daoshi
Try Modular Stations: Small Docking Ring Mk2.
Daoshi 19 Apr, 2022 @ 9:21am 
Really wish the docking stations actually had docks haha. Its hard to tell if ships are suppose to connect on the inside of the ring or outside. If they connect on the inside of the ring theirs no conveyors that I can see running there?

Talking about the extra-large docking station I just cant seem to find it through this collection.

Also, excellent builds. Hoping I can get a full base together soon :D
♚ Dr Slick ♚ 20 Jun, 2020 @ 11:31pm 
Very late to the party here 😅. Just started playing space engineers and love it. And absolutely love these blueprints. Great job to the team who made them! I seem to have no clue what’s going on in the heavily modified cargo mk2 modules. Maybe the community can shed some light here? Accidentally built the mk2 with a projector and nanites. So I’m trying to make it work. But not too sure how it all works. I’m a newbie when it comes to space engineers
Shaey-Sama 7 Mar, 2019 @ 1:00pm 
@Ekuah allright yeah sorry dident see when these were made, but that is totally fine just wanted to know if i were doing something wrong or not, but its all good thanks
Ekuah  [author] 7 Mar, 2019 @ 12:36pm 
@_Shaey_
Well these Modules were LAST updated 20. January 2015.
Air have been introduced to Space Engineers on 19. March 2015
Now I'm in no way related to Nostradamus or a clairvoyant, fortuneteller, scryer or augur.
So how should have known how to make something airtight two month before airtightness was introduced?
I would have to completely redesign and rebuild all modules. Sorry, but that is little bit too much work for fun.
I did start a new line of airtight modules.
But since KeenSWH broke SE shortly after starting it, that new project died, sadly.
Shaey-Sama 7 Mar, 2019 @ 9:31am 
are your modules airtight? cause i cant seem to get air into them, and when i installed a mod ti track down the problem it pointed to a place outside the station? soooo am i doing something wrong?
Kire Vien 18 Sep, 2018 @ 7:54am 
i really like your modular designs thanks man
Ekuah  [author] 30 Nov, 2016 @ 2:51am 
@Divine
Volgraza made a nice Video how to do it.
see here:
https://www.youtube.com/watch?v=JU9ct8bMThQ
Holly 29 Nov, 2016 @ 9:31pm 
How do you attatch them?