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I recommend changing the collision of all the "hidden" objects to this. We found it to be a good solution in the 3D Anime Cafe background mod.
v 0.0000 0.0000 0.0000
v 0.0000 0.0000 0.0000
v 0.0000 0.0000 0.0000
v 0.0000 0.0000 0.0000
g default
f 4 3 2 1
Consider also the antigravity property, which I *think* should allow people to spawn the objects into an existing game without having them fall and ruin the background:
"Rigidbody" : {
"Mass" : 0.0,
"Drag" : 100.0,
"AngularDrag" : 100.0,
"UseGravity" : false
},
Also this is the model version, the background is here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=382181030