Left 4 Dead 2

Left 4 Dead 2

72 ratings
Super Horde - No Bonus - Ultra Lite
   
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Game Content: Scripts
File Size
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69.131 KB
1 Feb, 2015 @ 5:15am
25 Dec, 2024 @ 11:31pm
3 Change Notes ( view )

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Super Horde - No Bonus - Ultra Lite

Description
Slight increase in infected numbers from ther original game.
50 common limit.
50-150 infected per wave.

How to use:
1.subscribe using the green subscribe button
2.launch l4d2
3.wait at the main menu and l4d2 will download new addons, you can tell when this is finished when the spinning red icon next to the addons option dissapears
4.click on addons and then turn this addon on
5.choose any mode as you would normally and this addon will automaticaly turn on when you start a map

if the mod is not working it is most likely a conflict between mods. turn off any other addon that change bot behavior, backup ammo limits, cheat mods, changes to infected stats, then restart l4d2

Restart l4d2 after disabling to make sure changes are removed.
29 Comments
Blackcat12951  [author] 25 Dec, 2024 @ 11:31pm 
uploaded a fix, think you for catching that
FinnWolf 23 Dec, 2024 @ 6:11pm 
I figured out the issue. Tanks are removed from the finale scripts in this mod. You can open the .vpk, go into the files, and add them back manually.
FinnWolf 22 Dec, 2024 @ 10:44pm 
I'm having an issue where all holdout finales end fast and without tanks. Is that something that can be fixed?
Shun 10 Mar, 2024 @ 10:07am 
The best super horde mode. Not too little like vanilla and not too much until causing slowdowns/unbearable hordes. The realism mode still glowing on items and survivors tho, but I modified it and added few lines on realism cvars:

sv_disable_glow_survivors 1
sv_disable_glow_faritems 1
sv_rescue_disabled 1
z_witch_always_kills 1
霓虹甜心 10 May, 2023 @ 9:43pm 
Hello, author, can you make a MOD that refreshes the corpse tide in the original game? The corpse tide of your MOD is refreshed too frequently. It's really torture for survivors to brush the corpse tide only after a few steps. Because I don't have any friends, it's hard for me to play alone. If possible, I hope to have a MOD to meet two requirements: 1. Can you make the corpse tide refresh less frequently? 2. Make the map full of zombies
blazeblue 16 Mar, 2023 @ 3:43am 
I see. Thanks.
Blackcat12951  [author] 16 Mar, 2023 @ 3:04am 
z_mob_spawn_max_interval_easy : 240
z_mob_spawn_max_interval_expert : 180
z_mob_spawn_max_interval_hard : 180
z_mob_spawn_max_interval_normal : 180
z_mob_spawn_min_interval_easy : 120
z_mob_spawn_min_interval_expert : 90
z_mob_spawn_min_interval_hard : 90
z_mob_spawn_min_interval_normal : 90

z_mega_mob_spawn_max_interval : 900
z_mega_mob_spawn_min_interval : 420

https://developer.valvesoftware.com/wiki/List_of_L4D2_Cvars i've found this is the best place for finding nearly all default values out of anywhere
blazeblue 16 Mar, 2023 @ 1:07am 
What is the default value of ‘"z_mob_spawn_min(max)_interval "” in easy/normal/advanced/expert difficulty ? And the z_mega_mob_spawn_min(max)_interval ?
Blackcat12951  [author] 10 Feb, 2023 @ 5:57pm 
sorry about that. while most of them were set to have the default ammo counts a couple werent, like the hunting rifle, so i've cleared them all out and uploaded a fixed version.
Sodacooky 10 Feb, 2023 @ 12:50am 
This version makes a good balance between experience and difficulty, it would not cause client crash like other version you made. But checking with tool "GCFScape", I can actually find there is ammo modification in "/scripts/gamemodes.txt", like "ammo_assaultrifle_max 360".
My server loves this version, so we hope you can do some fix.
Thanks for your effort.