Arma 3
106 ratings
[SP/COOP8]West To East 2018: Altis
   
Award
Favorite
Favorited
Unfavorite
Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop, Persistent
Scenario Type: Air, Infantry, Vehicles, Water
Scenario Map: Altis, OtherMap
Meta: Dependency
File Size
Posted
Updated
43.792 MB
9 Feb, 2015 @ 6:18pm
27 Feb, 2018 @ 8:25pm
121 Change Notes ( view )

Subscribe to download
[SP/COOP8]West To East 2018: Altis

Description
1. Dynamic battles are setup one at a time between East and West. You are there to inluence the outcome. Be part of a growing army as you continue to push east. You will actually see your forces grow in number as you succeed. Story is not the main focus so you can jump in and jump out at any time.
2. Unlimited saves
3. Sweet camera work 100% in-game if I may say so myself.
4. Very high replayability due to very high randomization. Everything from combinations of enemies to music, support, weather, time of day, it goes on................
5. Appropriate enemy count per firefight and some will feel like "Boss battles" either due to numbers or just type of enemies.
This is my first publicly released Mission for Arma 3. I mostly play SP so this started as a Single Player experience but has grown into something bigger. Please don’t let the Mod Dependency deter you from giving this a shot. I promise you will have a blast. Let me know what you think on the forum. Please do not upload to workshop. I will at my own pace.
My goal is to bring you a mission that:
Is fun but deep.
You can play it however you like.
Provides huge replayability through decent randomization.
Has a simple objective anyone can play.
Immersive through choice of dialog, music, and camera work.
Stays fresh (I will try to keep releasing updated versions).

*Required Mod

Both RHS Escalation 0.38 US and Russia

The concept of this mission is simple: Fight with your comrades as an infantry unit and cut right through the enemy defenses from the West side of the Map all the way to the East side in a non stop combined arms warfare. You have two main objectives...stay alive and push East! More about these objectives:
1. Staying alive. Enemies will come for you even if you don't pursue your second objective. If you find a decent spot with lots of cover and want to camp out, do so knowing you will be playing defense. Use your radio - Its as simple as Alpha, Bravo, Charlie to get help. Some help is limited. Tanks, ground troops, CAS are limited; Supply drop, UAV surveillance is not.
2. Pushing East! You literally just need to keep moving East to reach the shores. Enemies will defend their territory. Look at the sun if you have it or your compass/map.

Highlights
1. Discover the map. Whether it be Altis or Sahrani, you end up fighting on much of the Map you would otherwise not find yourself sightseeing. That inconsequential wreck on a hill may take you 5 mins of intense firefight to take. 2a. My KillCam script.A chance of seeing kill shot up close and get to see AI ragdoll like never before. (See video for more https://www.youtube.com/watch?v=Xu73EaVOW8g) Credit CosmiC10R and Mikey74 for helping me out with the code.
2b. Player KillCam script. Even your death will be gloriously presented if you fail. You can learn for next time as you get to see who inflicted the final hit on you. Credit to froggyluv, BigPickle, and Jigsor. http://forums.bistudio.com/showthrea...Kill-Cam/page2
3. Features RHS Escalation US forces vs. Russian units. The assets you get to have fun with is well worth your time. No vanilla units except the small AH bird.
4. Has high randomization to keep you coming back for more. This includes 30 different mission starting points, randomized enemy attack groups including marksmen, attack gunships, transport helos, etc. More to come on this one. I plan to use basically every possible group and some custom RHS Escalation units in some capacity or another. The dialogs will be unique and each gameplay never the same.
5. Bring friendlies as you want into the battle with some limitation. No need to micromanage AI. Your AI team knows to push East! Don’t set them up for failure...unless you were like me in the video above.
6. Request helicopter land and drop off support troops with no limit.
7. Request an Apache or a fighter jet to provide CAS when things get too hot or Tanks to face enemy armor.
8. Tort's dynamic weather script. Thanks for sharing! This combined with random time of day brings out the best lighting combinations. (http://forums.bistudio.com/showthrea...highlight=tort)
9. Soolie's customizable supply drop script. Thanks for releasing the script and the tutorial! Check it out here: http://forums.bistudio.com/showthrea...y-Drop-Release
10. Script to determine which units are in which areas on map. Script by Moerderhoschi. Thanks mate! Check it out here: http://forums.bistudio.com/showthrea...pt-Easy-to-use
11. Staying informed. You will get just in time intel on approaching enemies and see the firefight ahead of you like never before.
12. Väinämöinen's amazing bombing run script. Thanks for sharing! Find it here: http://forums.bistudio.com/showthrea...ss-bombing-run Survival Tips and Game Quirks Always have some friendlies around or you’ll fail your first objective and restart a lot. When you get intel on bigger threat act fast….running for cover is not losing the battle. New enemies will not spawn with enemies existing on the map. Call a UAV eyes in the sky to help spot enemies when needed.….even if they spawned in a rock! Check your map.

Recommended Mods
1. AI combat behavior mod such as AISS final release..I must say best firefights hands down...insane suppression and suppressed behavior)/bCombat/Reactive Squads etc.
2. Sound mod like SOSPure/JSRS along with
3. LAxemann soundscape (Highly recommend)., L_Immerse, and L_Suppress OR Impulse by Zooloo75
4. Bloodmist (You know...for the kill shot cam and overall feedback).
5. Blastcore phoenix.
6. TPW mods if your computer is still going after all the action.
7. Weapon resting such as VTS/TMR/AGM 8. SAMO - Tell your squad to suppress and more!
237 Comments
StTosin  [author] 18 Jun, 2023 @ 10:09am 
Thekillerkreeper. I am so glad you're still enjoying this mission years later. Brings me joy and thanks for your comment. I haven't touched editing in years and may take a min to get back up to speed again.
Thekillerkreeper 17 Jun, 2023 @ 1:25pm 
I enjoy this mission a lot, its very replayable and throws you into the action. You don't have much to plan and its all think on your feet, without any mission reminders or guidance. I do wish that there was a load out with AT or AA capabilities, as I've had missions where I face multiple gunships or APCs and cannot really combat this. The GL load out has the possibility to disable an APC if you get close enough, and land more than 1 hit without getting killed, but its still do able. I otherwise thoroughly enjoy this scenario, the AI always seems to come out of nowhere because you are fighting in such a compressed AO. The ambiance is great, occasional friendly AI amplify this, and enemies constantly moving around makes the game feel active. Would recommend to anyone looking at it.
!Taffy 23 Apr, 2022 @ 8:50pm 
I keep getting a issue where I can't load the mod and get an error message stating " 'bin/config.bin/CfgMarkers.rhs_flag_Russia' "
Zappeldude 10 Jul, 2021 @ 4:37am 
I would like to try this out but I don't know which mods I need. there are so many with the same name you mention in the description and all of them require a hundred other mods... :-/
LadyAmberXII 4 Jun, 2021 @ 4:52am 
i cant respawn
StTosin  [author] 5 Mar, 2020 @ 4:42pm 
@Doc just use the latest versions of the RHS mods
Doc Kevorkian 2 Mar, 2020 @ 7:18pm 
I'm sorry to be such a noob, but I still need help. I can't find anything named RHS Escalation 0.38 US in the Worshop? What is its exact name, please?
Trigger 24 Feb, 2020 @ 8:02am 
So how does this run nowadays? Anyone running this on an Alive server?
StTosin  [author] 31 Jan, 2020 @ 3:31pm 
@Doc in the description. Just RHS US and Russian
Doc Kevorkian 29 Jan, 2020 @ 5:51pm 
I'm a noob. I would like to play this scenario, but nowhere can I find the list of mods I must install first. Can you inform me, please?