Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Marble Building Fix for DEI
   
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Tags: mod, Campaign
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833.315 KB
11 Feb, 2015 @ 7:11pm
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Marble Building Fix for DEI

Description
This is a submod for DEI that fixes the Marble and Limestone buildings to actually be useful and worth it to build past the 2nd level.

After playing Sparta (which starts with a Marble building), I noticed that it was costly and impractical to get L4 Marble buildings - for -10 public order AND -8 food, you get a building that only produces 175 income, and -8% construction costs. This is almost never worth it.

Compared with all other L4 buildings with -10 public order and -8 food, this was extremely poorly balanced, so I fixed it to accurately reflect the value and wealth of marble.

Similar to Silk, income has been boosted to 100, 200, 400, and 800, so that the building is worth the duel penalties. In my opinion, Silk is still better due to the +25% commerce income, which gives you much more money than -8% construction cost in the long run, but I left the bonuses alone.

Note - Limestone has also be fixed to have the same income as Marble, although it only gives half the construction bonus, the same as before. In this way, it is slightly inferior to Marble, but that seems somewhat accurate.
7 Comments
Somalian Pirate 13 Aug, 2018 @ 11:21am 
Is this updated?
jmjacob2016 1 Jun, 2017 @ 2:57pm 
Will this work for DEI 1.2?
Leondas 18 Sep, 2016 @ 2:23am 
Hello is it compatible for DIE 1.1 ?
AstroCat 5 Jul, 2015 @ 1:44pm 
This is not still needed, correct?
Wulfgardt 29 Apr, 2015 @ 10:17am 
At last,thanks for this mate,good job.
ashmizen  [author] 2 Mar, 2015 @ 10:11pm 
Yes
Selecus Nicator 1 Mar, 2015 @ 6:33am 
is this save game compatible?