Space Engineers

Space Engineers

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Configurable Container Loader and Unloader [WIP]
   
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14 Feb, 2015 @ 5:31pm
15 Feb, 2015 @ 6:52am
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Configurable Container Loader and Unloader [WIP]

Description
Note: This is very first script I made. I'm not very proud of it :) It's not as user friendly as my other mods. I'm planning to make something much better than this, but I will leave this here so people that use it can continue to do so.

Configurable automatic container load/unload to get exact number of items in container
In-game script by MMaster

Automatically loads/unloads items from station container to ship container. Works through connectors!
Tries to get to exact counts of items in ship container.

UPDATE: Added Ores and Ingots transport!

This is the first script I made. It is far from being as clean and user friendly as the Configurable Automatic LCDs one. There will be new one eventually that will be much better. Watch my steam group, twitter or facebook ;)

Instructions:
1. Name container on your ship (remeber this name!)
2. Name container containing all necessary items for loading to your ship container (remember this name!)
3. Load this script to your Programmable Block (on ship or station)
4. Edit script and set ship container name, station container name and desired item counts based on comments there
[OPTIONAL] 5. Build antenna to see missing items or general debug info
6. Dock your ship with station that has your storage container
7. Run script and watch how your unnecessary items are unloaded from ship container to station container and necessary items loaded to your ship container from station container.
[OPTIONAL] 8. Build timer block with action 1 to run the script, action 2 start timer, set timer to e.g. 60 seconds and it will automatically try to restock your ship each minute

Hope it helps somebody!

Watch my Steam group: https://steamhost.cn/steamcommunity_com/groups/mmnews
Twitter: https://twitter.com/MattsPlayCorner
and Facebook: https://www.facebook.com/MattsPlayCorner1080p
for more crazy stuff from me in the future :)
30 Comments
Shinoskay 10 May, 2022 @ 7:27pm 
@john Wayne whats the fix?
=MIC= John Wayne 12 Apr, 2020 @ 4:23pm 
@MMaster, i'm accidently fixed this script, can you upload it? Maybe somebody need this one too)
=MIC= John Wayne 30 Mar, 2019 @ 11:44am 
@MMaster, Can you fix it please? Its not compiles anymore. Can't play without it...
MrFox 7 Dec, 2016 @ 1:57pm 
OH could you plug this in to the LCD script that u have :O?
and maybe automated assemblers(one primary if peopel have sub units),
and refinerys, and how about the Drill Platform V1.0 for ingots?
but i rate u a 5star all the way!
Mork 19 Feb, 2016 @ 1:49pm 
Awesome exactly what I was looking for. Trying to find multiple sorting scripts for different things that don't conflict with each other is a little tricky.
Raziel 17 Nov, 2015 @ 9:25am 
If I also see in such a way. Your projects are really good and I like your works. However, script hangs a little bit behind although it is really great. Helpfully everything lasts just simply from the source containers in the Ziehlcontainer to load and for transporter a "Switch of argument" how "if (block .CustomName. Contains ("Skeleton of container") {IMyCargo...... cargo. SetCustomName ("Storage of container")... else if (.... Storage container) {....}"
With just does not occur like I should differently explain it there mine enlisch not is especially good.
last really fantastically.
Professor Nipples 26 Jul, 2015 @ 7:58pm 
I just found this today. No one has made anything like it since....MM you need to update man!! ;) Don't give airlocks and LCD displays all the love!
Mr B. 18 Jun, 2015 @ 12:42pm 
I'm hoping you get round to doing this as good as your other scripts. What would be perfect is a script which can effect multiple containers, and just automatically fill them to capacity for anything specified. I.e. for Ammo Container 1, it fills it full of gatling ammo. For Fuel Container 1, it fills it full of uranium, etc.

Here's hoping you have the time and inclination to make another that gets downloaded thousands of times.
MMaster  [author] 13 Jun, 2015 @ 4:10pm 
@Sasquatch I guess not I did not look into this script for a long time - it is not maintained.
@das-beest well I can't promise any release dates as I do this only during my free time and I can't always chose how much free time will I have so I generally say: It will be released when it will be done unless someone else does it better meanwhile :)
das-beest 13 Jun, 2015 @ 4:07pm 
MMaster.. When is the release for the better mod of this version i am waiting for? cood work on this one the lcd one.