Medieval Engineers

Medieval Engineers

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Gearboxs and 12 hour clock.
   
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Type: World
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20 Feb, 2015 @ 3:34am
25 Feb, 2015 @ 4:37am
6 Change Notes ( view )

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Gearboxs and 12 hour clock.

Description
Version 0.3 (2/25/15 at 4:41 AM MST)

Added a minute/hour timer
Added a second hand clock to start looking into gear accuracy and linear power transfer in next version.

Version 0.2a (2/21/15 at 6:36 AM MST)

Had a late night concept for a different type of gear and added it.

Version 0.2 (2/21/15 at 3:33 AM MST)

In this version I've added an approximately 60 second (1 RPM) gearing to connect eventually to our seconds hand of our clock. I could use someone not on a 10 yo laptop (gods can't wait for my check to come in to repair my pc) to check the timing. It seems that the gearing is slipping slightly, unsure. Will be making sure this works like it should before moving to the 60:1 gear ratio area of the box for the minute hand. I'm planning this to be in two gears, 30:1 and 2:1. Once that ones done, were off to a 12:1 and then its time to make a clock face.

Version 0.1 (2/20/15 at 3:40 AM MST)

In this verion I have a 5 second pulse timer, hooked up to two 20x20x20 gearboxes, then to a 40x40x20 large gear box for lowering speed. I also have the start of the clock tower.

I'm working on making a clock that's as accurate as I can make it in the game completely vanilla. I may also if this turns out popular work on other automated things in it, possibly automatically firing catapults with automatic loading, conveyor belts, weight clock, who knows.

As a note, I get to play often but can't stream right now, pc's dead and i recently got temporarly disabled to do medical complication. I'll let everyone know when I can stream again.

Aaron if you see this, (hopefully spelled your name right at 4AM), since I can't stream feel free to use ideas from this.
Popular Discussions View All (1)
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20 Feb, 2015 @ 4:04pm
Demo Suggestions
Kaelas Askavi
30 Comments
SneakBug8 14 Aug, 2015 @ 5:06am 
May be some king of pleasants? I saw some mechanics, working by their power.
Kaelas Askavi  [author] 1 Aug, 2015 @ 2:00pm 
right now by rotors, i'm trying to figure out how to get them for survival now
SneakBug8 31 Jul, 2015 @ 12:15pm 
So how clock is working? By rotors? So i cant build them in survival?
Kaelas Askavi  [author] 25 Feb, 2015 @ 4:39am 
updated, working on second hand power transfer, will update changelog. Have a demo of the second hand rigtht now up, will have a picture up later.
Kaelas Askavi  [author] 25 Feb, 2015 @ 3:15am 
ok so since that's working i'm going to work on tightining the gears up on a new area
Kaelas Askavi  [author] 25 Feb, 2015 @ 2:54am 
Yea its 5:1, will correct to 6:1 before uploading tonights build
Kaelas Askavi  [author] 25 Feb, 2015 @ 2:53am 
So had to wait for all the gears to take up tension and work on some pin arrangements, waiting to test minute hand right now, we well as see if a small gear solution works for moving to the 2:1+6:1 hand, although i may have to deconstruct some, i think i went 5:1 2:1 5:1 instead of 5:1 2:1 6:1 but first i'll make sure the current gearing works before editing that.
Kaelas Askavi  [author] 25 Feb, 2015 @ 12:45am 
ok so i have to get 60:1, so this is what i'm thinking, 5:1 + 2:1 + 6:1 to get my hour hand, then 2:1+6:1 for 12 hour hand. Got the 5:1 done, working on 2:1 now.
Kaelas Askavi  [author] 24 Feb, 2015 @ 11:24pm 
ok i forgot basic 1 on gears, so i have a 4 - 16 gear, its teeth not radius LOL I'm smart sometimes i swear, so i have another 4 gear, i need 240 pin gear, time to start calculating
Kaelas Askavi  [author] 24 Feb, 2015 @ 10:58pm 
9 diameter - 25 diamter is 4:1 radius not including center is 4 - 11 radius with is 5-12 radius. so that's not computing correctly to figure this out. New first gear is at 5 dia and hour test gear is 45 dia, so 2 - 22 radius or 3-23 radius including center. should have that avilable tonight once i do an hour long test.