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Again, if it has anything to do with the quality of the assets, I can't fix it. If it's a code-related issue (which I sincerely doubt, there's not much I can do to control 'resolution' or 'render quality' from those four little files), then I can only fix it if I have more than a vague clue as to what to look for. (Or if it's something obvious, like an incorrect texture reference.)
Anything beyond that should be taken up with the devs, because at that stage it's either an issue with the shaders, one of the graphics-related scripts, or the game engine itself.
If it's the textures, then I'm afraid the answer is "I won't". Like the models themselves, these aren't my work - I don't have the skill or the patience to make anything worth using in a shipset, and these are the best I've got permission to use right now.