X Rebirth

X Rebirth

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Craft Drones MKx
   
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51.546 KB
10 Mar, 2015 @ 1:06pm
5 Apr, 2015 @ 9:09am
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Craft Drones MKx

Description
Makes the Albion Skunk into a small carrier!
Adds recipes for crafting Xenon enhanced drones (MKx).
The goal was to have drones that do not die instantly.

Details:
Based on a mod (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=372324877) from Gtadam, I added crafting recipes for 3 new, stronger drones. the drones can only be used by your ship. The needed components are (or should be) rather rare.

Stats:
Intrepid MKx: 50k hull, 4 plasma repeater mk2, 38k shield
Overrun MKx: 50k hull, 4 guided missile launcher, 38k shield
Beholder MKx 5x speed, 5x strafe

Recipes:
*Intrepid MKx: 1 advanced drone ai, 1 advanced drone frame, 1 advanced drone core, 100 smallarms
*Overrun MKx: 1 advanced drone ai, 1 advanced drone frame, 1 advanced drone core, 100 smallarms
*Beholder MKx: 1 advanced drone ai, 1 advanced drone frame, 1 advanced drone core, 100 cartography units
*advanced drone ai: 1 security decryption system, 1 terran hightechgoods, 10 unidentified artifacts, 100 cartographyunits
*advanced drone frame: 1 metalalloys, 25 jumpdrivecomponents, 200 teladianiumpanelling
*advanced drone core: 250 enginecomponents, 75 plutoniumdioxide, 25 radioactivewaste, 150 weaponinterfacechips

Version:
*0.6 added beholder mkx
*0.54 removed some debug messages
*0.53 moved missile launchers farther apart (does not affect existing drones)
*0.52 reduced plutoniumdioxode to 75

Known issues:
*Amount of ingredients may be messed up by other mods

Mod Incompatibilities:
*Others mods may change the amount of ingredients and vice versa

X:RB Version
*working for 3.53
*should work with all other versions of the game as well

Savegame compatible:
*Yes

Future work:
*Balancing drones and recipes.
*I may add more drone types (shield drone mkx) and change the weapons of the existing drones (miniguns and astrobee launcher).
*Add languages


Feedback (especially for the balancing) and bugreports are welcome.
31 Comments
dan5tr4n63r 29 May, 2018 @ 2:02pm 
It is compatible 4.3...such a nice add to the game...i like the beholder in particular with it's speed and strafe...great for scaning to 100% stations like the shipyard in DeVries where is just 93% when scanned with Skunk...Thank you
janda  [author] 17 Mar, 2018 @ 9:27am 
i think so but im not 100% sure
arubinig 17 Mar, 2018 @ 9:20am 
Is it xr4.3 compatible?
janda  [author] 1 Jan, 2016 @ 12:36pm 
CRAFT drones MKx (no)
Yorkgrass 1 Jan, 2016 @ 12:06am 
can I purchase them from drone dealers?
janda  [author] 27 Jun, 2015 @ 7:22am 
i think is illegal as the vanilla ones are. i do not plan to add anything to one of my mods in the near future
DeluzionConfuzion 27 Jun, 2015 @ 4:16am 
Also, and im sure someone has asked this but i cant see it. is the crafted beholder MKX and illegal item? i RELLY hope not casue i like em and dont wana sell em.
DeluzionConfuzion 27 Jun, 2015 @ 3:59am 
do you plan to add an assault urv version? i like to use them to lure my enemies away sometimes when im hiding between space stations, and the base one is SUPER weak.
janda  [author] 11 Apr, 2015 @ 6:27am 
I do not use FakeIDs anymore but when I used it, it was compatible.
angel618 11 Apr, 2015 @ 3:33am 
after adding mod the error occurred: "Error in MD cue md.FakeIDs.CoverBlownPolice: Evaluated value 'null' is not of type component\"
these two are incompatible mods?