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This is on any city pop 60k+ and I am sure anyone who would use this doesn't plan on staying beneath 20k population to minimize the mess. Utility Vehicles also have a hard time here.
I saw that the first 1-3 intersection stops the whole entering traffic (as it was in a screenshot down in one of the previous comment). The cars are not using the inner 3-4 lanes to bypass. Every car using the 2 outermost lanes even if they are going to the end of the region. So I bypassed these intersections:
I replaced the 2 6-lane incoming road with 3 simple one way road. The middle one-way road has the first intersection about at the middle of the area. It let the traffic flows directly into the middle of the area without interruption (intersection)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=416366947
it handles a way more traffic than the 6 lane roads.
+ a little cheat: I added an exit at the end of the area to suck the traffic away.
It's certainly a downside to the design that all buildings won't get service modifiers, however they are getting service if you place service buildings on the top loop.