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This is on any city pop 60k+ and I am sure anyone who would use this doesn't plan on staying beneath 20k population to minimize the mess. Utility Vehicles also have a hard time here.
I saw that the first 1-3 intersection stops the whole entering traffic (as it was in a screenshot down in one of the previous comment). The cars are not using the inner 3-4 lanes to bypass. Every car using the 2 outermost lanes even if they are going to the end of the region. So I bypassed these intersections:
I replaced the 2 6-lane incoming road with 3 simple one way road. The middle one-way road has the first intersection about at the middle of the area. It let the traffic flows directly into the middle of the area without interruption (intersection)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=416366947
it handles a way more traffic than the 6 lane roads.
+ a little cheat: I added an exit at the end of the area to suck the traffic away.
It's certainly a downside to the design that all buildings won't get service modifiers, however they are getting service if you place service buildings on the top loop.
Small modifications were required, but for the most part, it works swimmingly.
As for the backed up off-ramp I think you just have way too many cars that needs to travel from your main city down to the southern areas. Perhaps give them a more direct route? Connect the "downwards" highway from the roundabout intersection to somwhere on the "southern" highway?
What could also help is upgrading that backed up off-ramp into a 1-way 2 lane? Perhaps...